Trigger secret: Difference between revisions
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{{ | {{subpage|[[List of SE1 entities]]}} | ||
[[Image: se1_stats_secrets_discovered.jpg | thumb | right | 400px | This trigger entity helps count the amount of secrets found in the official maps.]] | [[Image: se1_stats_secrets_discovered.jpg | thumb | right | 400px | This trigger entity helps count the amount of secrets found in the official maps.]] | ||
{{ | {{entity|trigger_secret|type=e2|game=Sin Episodes}} It is a [[trigger]] volume that externally functions identical to a [[trigger_once]] but marks a secret area so the game can track them, which usually causes ''ambient/ritual_secret2.mp3'' to be played and presents the player with a hud hint, with the tutorial for how to set it up can be found on the [[Sin_Episodes_Secret_Area | secret area tutorial]] page and a list of all those available in the game by default in the [[List_of_SE1_Secret_Areas | list of secret areas]] section. | ||
__TOC__ | __TOC__ |
Revision as of 09:11, 24 January 2023
Template:Entity It is a trigger volume that externally functions identical to a trigger_once but marks a secret area so the game can track them, which usually causes ambient/ritual_secret2.mp3 to be played and presents the player with a hud hint, with the tutorial for how to set it up can be found on the secret area tutorial page and a list of all those available in the game by default in the list of secret areas section.
Keyvalues
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Flags
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Inputs
BaseTrigger:
- Toggle
- Toggles this trigger between enabled and disabled states.
- Enable
- Enable trigger
- Disable
- Disable trigger
Outputs
TriggerOnce:
- OnStartTouch
- Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the "toucher.")
- OnTrigger
- Fired repeatedly with a delay while an entity is within this trigger's volume. Delay is defined by Delay Before Reset key.