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MonitorScreen: Difference between revisions

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(Rewrite MonitorScreen shader docs, describe its actual purpose and features)
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{{Shader|MonitorScreen}} It is intended for use with [[func_monitor]], though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
{{Shader|MonitorScreen}} It is intended for use with [[func_monitor]], though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.
== Supported effects ==
== Supported effects ==

Revision as of 06:38, 5 February 2023

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Shader-ball.png MonitorScreen It is intended for use with func_monitor, though any shader can be used. This applies various image effects to the rendered texture, then applies an overlay on top. This shader is unlit.

Supported effects

Shader parameters

[[$basetexture|$basetexture]] $texture2 $texture2transform $frame2 $contrast $saturation $tint