Rt WaterReflection: Difference between revisions
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'''_rt_WaterReflection''' is a parameter for use with "$reflecttexture". This texture is used for real-time reflections. | '''_rt_WaterReflection''' is a parameter for use with "$reflecttexture". This texture is used for "real-time" reflections.<br> | ||
Its most common use is in in [[Water_(shader)|Water]] materials, which causes the water to reflect the world around it, similar to [[env_cubemap]], but better. | |||
{ | <source> | ||
$reflecttexture _rt_WaterReflection | |||
$reflectamount "0.4" | |||
$reflecttint "{ 190 190 190 }" | |||
$reflectskyboxonly 1 | |||
$reflectentities 1 | |||
</source> |
Revision as of 05:04, 5 January 2024

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_rt_WaterReflection is a parameter for use with "$reflecttexture". This texture is used for "real-time" reflections.
Its most common use is in in Water materials, which causes the water to reflect the world around it, similar to env_cubemap, but better.
$reflecttexture _rt_WaterReflection
$reflectamount "0.4"
$reflecttint "{ 190 190 190 }"
$reflectskyboxonly 1
$reflectentities 1