Func tankphyscannister: Difference between revisions
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{{hl2 brush|func_tankphyscannister}} | {{lang|Func tankphyscannister}} | ||
{{hl2 brush|func_tankphyscannister}} It sets off a {{ent|physics_cannister}} within a specified trigger volume. | |||
{{code class|CFuncTankPhysCannister|func_tank.cpp}} | |||
{{ | ==Flags== | ||
{{Fl BaseTank}} | |||
== Keyvalues == | ==Keyvalues== | ||
{{KV|Barrel Volume (barrel_volume)|target_destination|Name of a trigger the specifies the volume in which cannisters must be placed.}} | |||
{{KV BaseTank}} | {{KV BaseTank}} | ||
{{KV | {{KV visiblebrush}} | ||
{{KV BaseEntity|base=1}} | |||
{{ | |||
== Inputs == | ==Inputs== | ||
{{I BaseTank}} | {{I BaseTank}} | ||
{{I visiblebrush}} | |||
{{I BaseEntity|base=1|prel4d=1}} | |||
== Outputs == | ==Outputs== | ||
{{O BaseTank}} | {{O BaseTank}} | ||
{{O BaseEntity}} | |||
{{ |
Revision as of 23:10, 9 September 2018


Template:Hl2 brush It sets off a physics_cannister within a specified trigger volume.
Flags
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Keyvalues
- Barrel Volume (barrel_volume) ([todo internal name (i)]) <targetname>
- Name of a trigger the specifies the volume in which cannisters must be placed.
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Deprecated. Its use is not recommended and its functionality may be compromised.
Please use {{Brush rendering note}} instead.
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Please use {{Brush rendering note}} instead.
You can help our editors by replacing or deleting this template on the Pages that use this template. Once no more pages use this template, it should be Marked for deletion.


Inputs
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- SetDamageFilter <targetname >
- Sets a filter for this entity for when it receives damage.
- EnableDamageForces
- Allows the entity to be pushed by damage done to it (usually force amount correlates with the damage done).
- DisableDamageForces
- Prevents the entity from being pushed by damage done to it.
Todo: move/mention at proper place
Outputs
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