Math colorblend: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{KV|Minimum Valid Input Value|integer|Input values below this value will be ignored.}}
{{KV|Minimum Valid Input Value|intn=inmin|integer|Input values below this value will be ignored.}}
{{KV|Maximum Valid Input Value|integer|Input values above this value will be ignored.}}
{{KV|Maximum Valid Input Value|intn=inmax|integer|Input values above this value will be ignored.}}
{{KV|Output RGB color when input is min.|color255|When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.}}
{{KV|Output RGB color when input is min.|intn=colormin|color255|When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.}}
{{KV|Output RGB color when input is max.|color255|When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.}}
{{KV|Output RGB color when input is max.|intn=colormin|color255|When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.}}
{{KV Targetname}}
{{KV Targetname}}


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== Inputs ==
== Inputs ==
{{IO|InValue|Input value and fire the output with the remapped value.|param=float}}
{{IO|InValue|Input value and fire the output with the remapped value.|param=float}}
{{I Targetname}}


== Outputs ==
== Outputs ==
{{IO|OutColor|Fired when the InValue input is received, with the remapped RGB color as the parameter.|param=color255}}
{{IO|OutColor|Fired when the InValue input is received, with the remapped RGB color as the parameter.|param=color255}}
{{O Targetname}}

Revision as of 08:43, 28 September 2022

Template:Base point It is used to create a blend between two colors for controlling the color of another entity.

Note.pngNote:The following entities can accept color255 inputs: env_sun, env_lightglow, env_beam, env_fog_controller, env_sprite, light_dynamic, shadow_control, as well as any entity which uses rendercolor.

Keyvalues

Minimum Valid Input Value (inmin) <integer>
Input values below this value will be ignored.
Maximum Valid Input Value (inmax) <integer>
Input values above this value will be ignored.
Output RGB color when input is min. (colormin) <color255>
When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
Output RGB color when input is max. (colormin) <color255>
When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Flags

  • 1 : Ignore out of range input values

Inputs

InValue <floatRedirectInput/float>
Input value and fire the output with the remapped value.

Outputs

OutColor <color255RedirectInput/color32>
Fired when the InValue input is received, with the remapped RGB color as the parameter.