Left 4 Dead Level Creation: Difference between revisions

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(Updated for release of Authoring Tools)
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== Getting started ==
== Getting started ==
* '''[[Downloading and Installing the Source SDK]]'''
* '''[[Authoring_Tools/SDK_(Left_4_Dead)|Downloading and Installing the Left 4 Dead Authoring Tools]]'''
* '''[[:Category:Level Design|General level design documentation]]'''
* '''[[:Category:Level Design|General level design documentation]]'''
* '''[[Left 4 Dead Design Theory]]'''
* '''[[Left 4 Dead Design Theory]]'''
* '''[http://www.l4d.com/LevelDesignDocs.zip Official Level Design Docs]''' (downloadable in HTML format, sample vmfs, bsp's, and nav files included)


== General Left 4 Dead information ==
== General Left 4 Dead information ==
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== Other ==
== Other ==
* [http://nemesis.thewavelength.net/index.php?p=25 '''GCFscape''' (''updated to extract vpk. files.'')]
* [http://nemesis.thewavelength.net/index.php?p=25 '''GCFscape''' (''updated to extract vpk. files.'')]
* '''[[Unofficial Left 4 Dead FGD]]'''
<!--* '''[[Setting up Source SDK for Left 4 Dead]]'''
:{{note|This is a temporary solution until Valve releases the official SDK for Left 4 Dead-->
<!-- Baliame: I'll set up an FGD for L4D, then I will create the page. Hang on. -->
* '''[http://www.fpsbanana.com/tuts/7416 Configuring Left 4 Dead resources in Hammer]'''


== [[:Category:Left 4 Dead Projects|User projects]] ==
== [[:Category:Left 4 Dead Projects|User projects]] ==

Revision as of 17:55, 15 May 2009