Category:Half-Life 2 level design: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (wip notice)
(updated link(s))
Line 1: Line 1:
{{wip}}
__NOTOC__
__NOTOC__
{{category header|background-color=#E0E0E0|border-color=lightgray}}
{{category header|background-color=#E0E0E0|border-color=lightgray}}
Line 9: Line 8:
* [[List of HL2 entities]]
* [[List of HL2 entities]]
* [[Half-Life 2 Foliage|List of HL2 Foliage]] <!-- We want....a shrubbery! -->
* [[Half-Life 2 Foliage|List of HL2 Foliage]] <!-- We want....a shrubbery! -->
* [[List of HL2 Animals and Creatures]]


=== [[Half-Life 2: Episode One]] ===
=== [[Half-Life 2: Episode One]] ===
Line 23: Line 23:
== General ==
== General ==


* [[Turrets]]
* [[Half Life 2 Turrets|Turrets]]
* [[Vehicles]]
* [[Vehicles (level design)|Vehicles]]
* [[Retinal scanners]]
* [[Retinal scanners]]
* [[:Category:Regions & Atmospheres|Regions & Atmospheres]]
* [[:Category:Regions & Atmospheres|Regions & Atmospheres]]
* [[:Category:World Models|Prop Gallery]]
* [[:Category:World Models|Prop Gallery]]
* [[:Category:Items|Items (weapons, pickups)]]
* [[:Category:Items|Items (weapons, pickups)]]
* [[Igniting entities]]


== NPCs and AI ==
== NPCs and AI ==
Line 36: Line 37:
* [[:Category:NPCs|NPCs (monsters, allies, characters)]]
* [[:Category:NPCs|NPCs (monsters, allies, characters)]]
* [[Mapping with Antlions]]
* [[Mapping with Antlions]]
* [[NPC Door Navigation]]


== Design Theory ==
== Design Theory ==

Revision as of 17:57, 22 March 2009

This category currently contains no pages or media.