Point bonusmaps accessor: Difference between revisions
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{{ | {{LanguageBar}} | ||
{{CD|CPointBonusMapsAccessor|file1=1}} | |||
{{this is a|logical entity|name=point_bonusmaps_accessor}} It relays [[Bonus Maps]] changes. | |||
{{todo|add example where it's used officially. Probably in portal ?}} | |||
== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV|File Name|intn=filename|string|Link to a .BNS file with values for this map. Relative to mod's root directory.}} | |||
{{KV|Map Name|intn=mapname|string|Script entry inside above bns file of the map. {{Note|This is '''NOT''' .bsp file name.}}}} | |||
== Inputs == | |||
{{I|Unlock|Unlocks the filename/map combination.}} | |||
{{I|Complete|Completes the filename/map combination.}} | |||
{{I|Save|Saves bonus map data.}} | |||
==Inputs== | |||
Latest revision as of 07:34, 29 April 2025


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CPointBonusMapsAccessor |
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point_bonusmaps_accessor
is a logical entity available in all Source games. It relays Bonus Maps changes.
Todo: add example where it's used officially. Probably in portal ?
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- File Name (filename) <string>
- Link to a .BNS file with values for this map. Relative to mod's root directory.
- Map Name (mapname) <string>
- Script entry inside above bns file of the map.
Note:This is NOT .bsp file name.
Inputs
- Unlock
- Unlocks the filename/map combination.
- Complete
- Completes the filename/map combination.
- Save
- Saves bonus map data.