Synergy/Entities: Difference between revisions
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This is a complete list of [[Synergy]] entities, specific to the mod. | |||
=Steam Version= | |||
===[[Brush entity|Brush based]]=== | |||
* [[trigger_coop]] | |||
== | ===[[Point entity|Point based]]=== | ||
*[[ | * [[hud_timer]] | ||
*[[ | * [[info_player_coop]] | ||
*[[ | * [[info_player_equip]] | ||
*[[ | * [[info_global_settings]] | ||
* [[info_spawn_manager]] | |||
* [[info_vehicle_spawn]] | |||
<!--* [[info_vehicle_spawn_destination]] identical to info_target, not needed--> | |||
* [[prop_vehicle_mp]] | |||
* [[weapon_deagle (Synergy)|weapon_deagle]] | |||
===Modified Entities=== | |||
Notable list of pre-existing entities that have been modified in Synergy. | |||
* [[env_screenoverlay]] - Added Spawnflag (1 - Activator Only) | |||
* [[point_viewcontrol]] - Added Spawnflag (128 - All Clients) | |||
* [[logic_playerproxy]] - Added Input ('''CancelRestorePlayers''': After calling this input, any players that spawn into the game, even if they have been saved during a transition, will not be restored; they will spawn into the world normally, as if they just connected.) | |||
== | =Release v1.1 (pre-Steam)= | ||
===[[Brush entity|Brush based]]=== | |||
* [[synergy_brush]] | |||
* [[trigger_noblock]] | |||
* [[trigger_object_location]] | |||
* [[trigger_push_team]] | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
=== | ===[[Point entity|Point based]]=== | ||
* [[game_team_equip]] | |||
*[[ | * [[info_checkpoint]] | ||
* [[info_findtarget]] | |||
* [[info_itemchecker]] | |||
*[[ | * [[info_random]] | ||
*[[ | * [[info_teamcheck]] | ||
*[[ | * [[item_object]] | ||
*[[ | * [[item_pickupobject]] | ||
*[[ | * [[synergy_gameinfo]] | ||
*[[ | * [[synergy_team_manager]] | ||
*[[ | |||
*[[ | |||
*[[ | |||
=== | ====Requiring [[Half-Life: Source]]==== | ||
* [[xen_hair]] | |||
* [[xen_plantlight]] | |||
* [[xen_spore_large]] | |||
*[[ | * [[xen_spore_medium]] | ||
*[[ | * [[xen_spore_small]] | ||
*[[ | * [[xen_tree]] | ||
*[[ | |||
*[[ | |||
*[[ | |||
[[Category: | ===[[NPC]]s=== | ||
[[Category:Level Design]] | * [[npc_alien_grunt]] | ||
* [[npc_gargantua]] | |||
* [[npc_hassassin]] | |||
* [[npc_houndeye]] | |||
* [[npc_panthereye]] | |||
====Requiring [[Half-Life: Source]]==== | |||
* [[npc_babycrab]] | |||
* [[npc_bigmomma]] | |||
* [[npc_bullsquid]] | |||
* [[npc_controller]] | |||
* [[npc_human_grunt]] | |||
* [[npc_scientist]] | |||
* [[npc_tentacle]] | |||
====Requiring [[Half-Life 2: Episode One]]==== | |||
* [[npc_zombine]] | |||
===Equipment=== | |||
* [[weapon_flaregun_(Synergy)|weapon_flaregun]] | |||
* [[weapon_medkit]] | |||
* [[weapon_melee]] | |||
* [[weapon_mg1]] | |||
* [[weapon_mp5k]] | |||
* [[weapon_sl8]] | |||
* [[item_flare_round]] | |||
* [[item_box_flare_rounds]] | |||
* [[item_box_sl8_rounds]] | |||
== See also == | |||
* [[:Category:Synergy Entities]] | |||
[[Category:Synergy|Entities]] | |||
[[Category:Third Party Entities]] | |||
[[Category:Level Design]]<!--How exactly this is relevant here? --> |
Latest revision as of 17:03, 12 April 2023
This is a complete list of Synergy entities, specific to the mod.
Steam Version
Brush based
Point based
- hud_timer
- info_player_coop
- info_player_equip
- info_global_settings
- info_spawn_manager
- info_vehicle_spawn
- prop_vehicle_mp
- weapon_deagle
Modified Entities
Notable list of pre-existing entities that have been modified in Synergy.
- env_screenoverlay - Added Spawnflag (1 - Activator Only)
- point_viewcontrol - Added Spawnflag (128 - All Clients)
- logic_playerproxy - Added Input (CancelRestorePlayers: After calling this input, any players that spawn into the game, even if they have been saved during a transition, will not be restored; they will spawn into the world normally, as if they just connected.)
Release v1.1 (pre-Steam)
Brush based
Point based
- game_team_equip
- info_checkpoint
- info_findtarget
- info_itemchecker
- info_random
- info_teamcheck
- item_object
- item_pickupobject
- synergy_gameinfo
- synergy_team_manager
Requiring Half-Life: Source
NPCs
Requiring Half-Life: Source
Requiring Half-Life 2: Episode One
Equipment
- weapon_flaregun
- weapon_medkit
- weapon_melee
- weapon_mg1
- weapon_mp5k
- weapon_sl8
- item_flare_round
- item_box_flare_rounds
- item_box_sl8_rounds