Ability spit: Difference between revisions

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(Created page with "{{stub}} {{CD|CSpitAbility}} {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead 2}} It controls the spitter's spit attack which creates spitter_projectile. == See also == * List_of_L4D2_Netprops#CSpitAbility")
 
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{{TabsBar|main=L4DAbilities}}
{{Ent not in fgd|nolink=1}}
{{stub}}
{{stub}}
{{CD|CSpitAbility}}
{{CD|CSpitAbility}}
{{This is a|logical entity|name=ability_vomit|game=Left 4 Dead 2}} It controls the [[spitter]]'s spit attack which creates [[spitter_projectile]].
{{This is a|logical entity|name=ability_spit|game=Left 4 Dead 2}} It controls the [[spitter]]'s spit attack which creates [[spitter_projectile]].
 
== Convars ==
<pre>
z_spit_detonate_delay 0.1 "sv", "cheat"
z_spit_interval 20 "cheat", "rep", "cl"
z_spit_latency 0.3 "cheat", "rep", "cl"
z_spit_range 900 "cheat", "rep", "cl"
z_spit_spread_delay 0.2 "sv", "cheat"
z_spit_velocity 900 "sv", "cheat"
</pre>


== See also ==
== See also ==
* [[List_of_L4D2_Netprops#CSpitAbility]]
* [[List_of_L4D2_Netprops#CSpitAbility]]

Latest revision as of 13:45, 23 May 2025

edit
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

Stub

This article or section is a stub. You can help by expanding it.

C++ Class hierarchy
CSpitAbility
CBaseAbility
CBaseEntity

ability_spit is a logical entity available in Left 4 Dead 2 Left 4 Dead 2. It controls the spitter's spit attack which creates spitter_projectile.

Convars

z_spit_detonate_delay	0.1	"sv", "cheat"	
z_spit_interval	20	"cheat", "rep", "cl"	
z_spit_latency	0.3	"cheat", "rep", "cl"	
z_spit_range	900	"cheat", "rep", "cl"	
z_spit_spread_delay	0.2	"sv", "cheat"	
z_spit_velocity	900	"sv", "cheat"

See also