Ability vomit: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{stub}} {{CD|CVomit}} {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the boomer's vomit attack. == See also == * List_of_L4D2_Netprops#CVomit") |
No edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{TabsBar|main=L4DAbilities}} | |||
{{Ent not in fgd|nolink=1}} | |||
{{stub}} | {{stub}} | ||
{{CD|CVomit}} | {{CD|CVomit}} | ||
{{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the [[boomer]]'s vomit attack. | {{This is a|logical entity|name=ability_vomit|game=Left 4 Dead series}} It controls the [[boomer]]'s vomit attack and creates several [[vomit_particle]]s when vomiting (seems that only bot boomer creates those entities). | ||
== ConVars == | |||
<pre> | |||
z_vomit 1 "sv", "cheat" | |||
z_vomit_boxsize 1.0 "sv", "cheat" Size of vomit damage entities. | |||
z_vomit_debug 0 "cheat", "rep", "cl" Visualize the vomit damage. | |||
z_vomit_drag 0.89 "sv", "cheat" Air drag of vomit damage entities. | |||
z_vomit_duration 1.5 "cheat", "rep", "cl" How long a puker continuously pukes for. | |||
z_vomit_fade_duration 5 "cheat", "rep", "cl" How long the fade takes | |||
z_vomit_fade_start 5 "cheat", "rep", "cl" When the vomit starts to fade away | |||
z_vomit_fatigue 3000 "cheat", "rep", "cl" Stamina impact of puking. High number will pin in place for a long time, lower will just slow. | |||
z_vomit_float -130.0 "sv", "cheat" Upward float velocity of vomit damage entities. | |||
z_vomit_hit_pitch_max 15 "sv", "cheat" | |||
z_vomit_hit_pitch_min -15 "sv", "cheat" | |||
z_vomit_hit_yaw_max 10 "sv", "cheat" | |||
z_vomit_hit_yaw_min -10 "sv", "cheat" | |||
z_vomit_interval 30 "cheat", "rep", "cl" How often a puker can puke. | |||
z_vomit_lifetime 0.5 "sv", "cheat" Time to live of vomit damage entities. | |||
z_vomit_maxdamagedist 350.0 "sv", "cheat" Maximum damage distance for vomit. | |||
z_vomit_range 300 "cheat", "rep", "cl" | |||
z_vomit_slide_mult 0.5 "cheat", "rep", "cl" Multiplier for second texture slide rate | |||
z_vomit_slide_rate 0.1 "cheat", "rep", "cl" Percentage of screen height per second | |||
z_vomit_target_dot 0.6 "cheat", "cl" | |||
z_vomit_target_range 280 "cheat", "cl" | |||
z_vomit_vecrand 0.05 "sv", "cheat" Random vector added to initial velocity of vomit damage entities. | |||
z_vomit_velocity 1700.0 "sv", "cheat" Initial velocity of vomit damage entities. | |||
z_vomit_velocityfadeend .5 "sv", "cheat" Time at which attacker's velocity contribution finishes fading. | |||
z_vomit_velocityfadestart .3 "sv", "cheat" Time at which attacker's velocity contribution starts to fade. | |||
</pre> | |||
== See also == | == See also == | ||
* [[List_of_L4D2_Netprops#CVomit]] | * [[List_of_L4D2_Netprops#CVomit]] |
Latest revision as of 14:00, 23 May 2025
![]() |
---|
CVomit |
ability_vomit
is a logical entity available in Left 4 Dead series. It controls the boomer's vomit attack and creates several vomit_particles when vomiting (seems that only bot boomer creates those entities).
ConVars
z_vomit 1 "sv", "cheat" z_vomit_boxsize 1.0 "sv", "cheat" Size of vomit damage entities. z_vomit_debug 0 "cheat", "rep", "cl" Visualize the vomit damage. z_vomit_drag 0.89 "sv", "cheat" Air drag of vomit damage entities. z_vomit_duration 1.5 "cheat", "rep", "cl" How long a puker continuously pukes for. z_vomit_fade_duration 5 "cheat", "rep", "cl" How long the fade takes z_vomit_fade_start 5 "cheat", "rep", "cl" When the vomit starts to fade away z_vomit_fatigue 3000 "cheat", "rep", "cl" Stamina impact of puking. High number will pin in place for a long time, lower will just slow. z_vomit_float -130.0 "sv", "cheat" Upward float velocity of vomit damage entities. z_vomit_hit_pitch_max 15 "sv", "cheat" z_vomit_hit_pitch_min -15 "sv", "cheat" z_vomit_hit_yaw_max 10 "sv", "cheat" z_vomit_hit_yaw_min -10 "sv", "cheat" z_vomit_interval 30 "cheat", "rep", "cl" How often a puker can puke. z_vomit_lifetime 0.5 "sv", "cheat" Time to live of vomit damage entities. z_vomit_maxdamagedist 350.0 "sv", "cheat" Maximum damage distance for vomit. z_vomit_range 300 "cheat", "rep", "cl" z_vomit_slide_mult 0.5 "cheat", "rep", "cl" Multiplier for second texture slide rate z_vomit_slide_rate 0.1 "cheat", "rep", "cl" Percentage of screen height per second z_vomit_target_dot 0.6 "cheat", "cl" z_vomit_target_range 280 "cheat", "cl" z_vomit_vecrand 0.05 "sv", "cheat" Random vector added to initial velocity of vomit damage entities. z_vomit_velocity 1700.0 "sv", "cheat" Initial velocity of vomit damage entities. z_vomit_velocityfadeend .5 "sv", "cheat" Time at which attacker's velocity contribution finishes fading. z_vomit_velocityfadestart .3 "sv", "cheat" Time at which attacker's velocity contribution starts to fade.