Common TF2 Mapping Problems: Difference between revisions
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{{TF2 topicon}} {{lang|title=Common TF2 Mapping Problems}} | {{TF2 topicon}} {{lang|title=Common TF2 Mapping Problems}} | ||
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== Overview == | == Overview == | ||
This page is dedicated to helping new tf2 mappers with their maps. I know I've been stuck at one problem with no help, and I want to make sure it doesn't happen to anybody else. If you're an experience mapper, you're free to add to the list of problems. All contributions are welcome. Thanks, and have fun. Happy mapping. | This page is dedicated to helping new tf2 mappers with their maps. I know I've been stuck at one problem with no help, and I want to make sure it doesn't happen to anybody else. If you're an experience mapper, you're free to add to the list of problems. All contributions are welcome. Thanks, and have fun. Happy mapping. | ||
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== Examples == | == Examples == | ||
problem: My water isn't rendering. It has a transparent void texture. | |||
solution: your map has [[leak|leaks]]. it doesn't matter where they are, if your map has any [[leak|leaks]] at all, your water won't render. | |||
[[File:Geometryproblem1.jpg|thumb|left]] | |||
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{{Metanotice| text = [[Leak#Finding_leaks|How do I find Leaks?]]| hex = #22eb17}} | |||
{{Note|Leaks happen when inside geometry is exposed to the void. make sure to seal all your rooms and use a skybox for outdoor scenes.}} | |||
{{Quote|text="They call it a leak because when you have one, your water doesn't render."|sign=CRS}} | |||
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problem: I tried decompiling a map, but there's a bunch of missing reflection textures everywhere! | |||
solution: use the [[Developer_console|console]] and type "mat_specular 0" | |||
[[File:Geometryproblem2.jpg|thumb|left]] | |||
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{{Metanotice|id = [[File:icon-exclaim.png|32px|link=]]|text = '''Deleting every cubemap will not solve the problem'''|rgb = 235, 185, 23 }} | |||
{{Note|Developer Console can be enabled in game by going to Options > Keyboard > Advanced.}} | |||
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problem: I tried decompiling a map, but the water has missing reflection textures! | |||
solution: Open [[Developer_console|console]] and... <br> | |||
#disable reflections by typing "mat_specular 0" | |||
#clear cache by switching to a different map and typing "map cp_badlands" | |||
#type "mat_hdr_level 0" | |||
#reload your map by typing "map [mapname]" | |||
#type "buildcubemaps" | |||
[[File:Geometryproblem3.jpg|thumb|left]] | |||
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{{Note|"mat_specular 0" alone will not fix this problem.}} | |||
{{Note|Developer Console can be enabled in game by going to Options > Keyboard > Advanced.}} | |||
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== Wiki Links == | == Wiki Links == | ||
[[Water_(shader)| | [[Water_(shader)|Water]] | ||
[[prop_static|prop_static]] | [[prop_static|prop_static]] | ||
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[[Displacement|Displacement]] | [[Displacement|Displacement]] | ||
[[leaks|Leaks]] | |||
[[Developer_console|console]] | |||
{{Category end}} | {{Category end}} | ||
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Problem: TF2 isn't launching when I press f9 | Problem: TF2 isn't launching when I press f9 | ||
Solution: Go to Tools > Options > Build Programs and make sure ''Game Executable'' is set to | Solution: Go to Tools > Options > Build Programs and make sure ''Game Executable'' is set to "tf_win64.exe" | ||
[[File:Techproblem1.png|thumb|left]] | [[File:Techproblem1.png|thumb|left]] | ||
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== Wiki Links == | == Wiki Links == | ||
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#[https://tf2maps.net/home/ tf2maps.net] | #[https://tf2maps.net/home/ tf2maps.net] | ||
#[https://tf2maps.net/threads/valve-maps-decompiled.5952/ Decompiled TF2 maps] | #[https://tf2maps.net/threads/valve-maps-decompiled.5952/ Decompiled TF2 maps] | ||
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Latest revision as of 12:28, 21 May 2025


Overview
This page is dedicated to helping new tf2 mappers with their maps. I know I've been stuck at one problem with no help, and I want to make sure it doesn't happen to anybody else. If you're an experience mapper, you're free to add to the list of problems. All contributions are welcome. Thanks, and have fun. Happy mapping.
Geometry & PropsCommon Problems with geometry and props. Examplesproblem: My water isn't rendering. It has a transparent void texture. solution: your map has leaks. it doesn't matter where they are, if your map has any leaks at all, your water won't render.
![]() "They call it a leak because when you have one, your water doesn't render."
— CRS
solution: use the console and type "mat_specular 0"
![]() Deleting every cubemap will not solve the problem
![]()
solution: Open console and...
![]() ![]()
Wiki Links |
Game LogicHow to work with game logic. ExamplesWiki Links |
Design FlowLevel design tips for tf2 mappers. ExamplesWiki Links |
Technical ErrorsThings that go wrong and you don't know why. ExamplesProblem: TF2 isn't launching when I press f9 Solution: Go to Tools > Options > Build Programs and make sure Game Executable is set to "tf_win64.exe"
Wiki Links |