Grenade spit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
MyGamepedia (talk | contribs) (Removed SDK 2007 due to the tmp bug.) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{TabsBar|main=grenade_spit}} | {{TabsBar|main=grenade_spit}} | ||
{{stub}} | {{stub}} | ||
{{Ent not in fgd|nolink=1}} | |||
{{CD|CGrenadeSpit|file1=1}} | {{CD|CGrenadeSpit|file1=1}} | ||
{{This is a|entity|name=grenade_spit|game=Half-Life 2|game1= | {{This is a|model entity|name=grenade_spit|game=Half-Life 2 series|game1=Portal}} It is the projectile spat by {{ent|npc_antlion}} with flag '''Worker Type''' set. | ||
Multiple projectiles are shot by the antlion worker with different sizes corresponding to models <code>models/spitball_large.mdl</code>, <code>models/spitball_medium.mdl</code>, <code>models/spitball_small.mdl</code> and damage multipliers 1x, 0.5x, 0.25x. | |||
The sound playing if projectile is large or medium is <code>NPC_Antlion.PoisonBall</code> | |||
== Convars == | |||
<pre> | |||
ConVar sk_antlion_worker_spit_grenade_dmg ( "sk_antlion_worker_spit_grenade_dmg", "20", FCVAR_NONE, "Total damage done by an individual antlion worker loogie."); | |||
ConVar sk_antlion_worker_spit_grenade_radius ( "sk_antlion_worker_spit_grenade_radius","40", FCVAR_NONE, "Radius of effect for an antlion worker spit grenade."); | |||
ConVar sk_antlion_worker_spit_grenade_poison_ratio ( "sk_antlion_worker_spit_grenade_poison_ratio","0.3", FCVAR_NONE, "Percentage of an antlion worker's spit damage done as poison (which regenerates)"); | |||
</pre> | |||
== Gallery == | |||
<gallery mode=packed widths=400px heights=300px> | |||
Grenade spit.jpg | |||
</gallery> | |||
== See also == | |||
* {{ent|npc_antlion}} |
Latest revision as of 12:38, 1 July 2025
![]() |
---|
CGrenadeSpit |
![]() |
grenade_spit
is a model entity available in Half-Life 2 series and
Portal. It is the projectile spat by npc_antlion with flag Worker Type set.
Multiple projectiles are shot by the antlion worker with different sizes corresponding to models models/spitball_large.mdl
, models/spitball_medium.mdl
, models/spitball_small.mdl
and damage multipliers 1x, 0.5x, 0.25x.
The sound playing if projectile is large or medium is NPC_Antlion.PoisonBall
Convars
ConVar sk_antlion_worker_spit_grenade_dmg ( "sk_antlion_worker_spit_grenade_dmg", "20", FCVAR_NONE, "Total damage done by an individual antlion worker loogie."); ConVar sk_antlion_worker_spit_grenade_radius ( "sk_antlion_worker_spit_grenade_radius","40", FCVAR_NONE, "Radius of effect for an antlion worker spit grenade."); ConVar sk_antlion_worker_spit_grenade_poison_ratio ( "sk_antlion_worker_spit_grenade_poison_ratio","0.3", FCVAR_NONE, "Percentage of an antlion worker's spit damage done as poison (which regenerates)");