Info observer menu: Difference between revisions

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{{CDA|CInfoObserverMenu|CBaseEntity|}}
[[File: point_viewcontrol.png | right | 300px]]
[[File: point_viewcontrol.png | right | 300px]]
{{This is a|point entity|name=info_observer_menu|game=Black Mesa}} Represents a spawn point of a spectator during a multiplayer game.
{{This is a|point entity|name=info_observer_menu|game=Black Mesa}} Represents a spawn point of a spectator during a multiplayer game.
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If there isn't at least one such spawn entity - spectators will spawn at <code>(0, 0, 0)</code> position ({{ent|worldspawn}}).
If there isn't at least one such spawn entity - spectators will spawn at <code>(0, 0, 0)</code> position ({{ent|worldspawn}}).


{{back | Black Mesa Level Creation}}
== Keyvalues ==
== Keyvalues ==
{{KV BaseEntityPoint}}
{{KV|ID|intn=observerid|integer|Corresponds to the index of a loading material for a map (check out [[Making_Loading_Screens_For_Multiplayer_Maps|the page]] for more information).}}
{{KV|ID|intn=observerid|integer|Corresponds to the index of a loading material for a map (check out [[Making_Loading_Screens_For_Multiplayer_Maps|the page]] for more information).}}



Latest revision as of 05:59, 27 May 2025

C++ Class hierarchy
CInfoObserverMenu
CBaseEntity
Point viewcontrol.png

info_observer_menu is a point entity available in Black Mesa Black Mesa. Represents a spawn point of a spectator during a multiplayer game.

This entity also can generate loading screens for multiplayer maps (check out the page for more information).

If there isn't at least one such spawn entity - spectators will spawn at (0, 0, 0) position (worldspawn).

Keyvalues

ID (observerid) <integer>
Corresponds to the index of a loading material for a map (check out the page for more information).

See also