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{{rr|4}} is a technology developed by {{nvidia|4}}, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with {{valve|4|addtext='s}} gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on [[Valve]]'s platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.


{{note|There is a page with a differing style of interface [[User:Equalizer5118/Sandbox|here]] that will be added soon, make all changes to it rather than here}}
Incorporating RTX Remix capabilities enables the replacement of textures and models using {{w|Universal Scene Description}} and Scene Capture, in addition to introducing features such as [[Physically Based Rendering|PBR]], real-time ray-tracing (and bounced lighting), and ray-traced reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for {{radeon|1}} graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future.
{{warning|It is not known how {{vac|4}} may react to RTX Remix, to be safe remember to always put {{code|-Insecure}} in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like {{tf2|4}} and {{dods|4}}, however any non-VAC secured servers are likely to work fine.}}


{{rr|4}} is a tool by {{nvidia|4}} that allows users to add {{w|Path tracing|icon=hide}} and newer graphical effects to compatible game engines, however it currently requires a {{nvidia|1}} graphics card to make mods. Along with path tracing RTX Remix allows for the replacement of textures and models using {{w|Universal Scene Description|icon=hide}} and Scene Capture.
{{note|{{src|4|nt=1}} is one of the best engines for use with RTX Remix due to its accessibility and documentation. {{clarify}} However its recommended you download source tools like {{vpkedit|4}} and {{Crowbar|4}} and a texture editor like {{gimp|4}} as Valve engines using proprietary formats. For more tools that may help with your project see [[:Category:Third Party Tools]].}}
{{Note|RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or running on DirectX 7.0 - 8.1 hardware level ({{code|dxlevel 70-81}}) in Source). This meant that all games starting with {{l4dbranch|1}} onwards or games that utilizes shaders, by default, will not work with RTX Remix without reimplementing the fixed-function pipeline (see [https://github.com/xoxor4d/l4d2-rtx Left 4 Dead 2 RTX Remix] and [https://github.com/xoxor4d/p2-rtx Portal 2 RTX Remix]).}}


{{warning|It is not known how {{vac|4}} may react to RTX Remix, to be safe remember to always put {{code|-Insecure}} in your launch parameters, this means sadly you can't  play on VAC secured servers while using RTX remix}}
== Availability ==
*{{Code|2022}} {{portalrtx|4}}
*{{Code|2023}} [[Portal: Prelude RTX]]
*{{Code|TBD}} {{hl2rtx|4}}


{{note|{{src|4|nt=1}} is one of the best engines for RTX Remix due to its ability to adapt to meet most challenges. However its recommended you download source tools like {{gcfscape|4}} and {{Crowbar|4}} and a texture editor like {{gimp|4}}. For more tools that may help with your project click here[[Category:Third_Party_Tools]]}}
== Hardware Requirements==
 
These are the hardware requirements provided by {{nvidia|4}}{{cite|1}}.  
== Hardware Requirements and installation of files ==
 
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Here are the Requirements supplied by {{nvidia|4}} for your convenience{{ref|1}}.


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== References ==
{{Note|Despite listing such requirements for the CPU, most RTX Remix games should run fine with newer i3 or i5 CPUs. However when it's come to developing RTX Remix games, a higher end hardware is recommended.}}
# [https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-overview.html#technical-requirements Nvidia RTX Remix Requirements]
{{Note|For the list of RTX Remix supported games, see {{moddb|page=rtx|1=/|2=this page|icon=no}} on ModDB.}}
 
{{References|1=
{{ref2|cite id=1|1=[https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-overview.html#technical-requirements Nvidia RTX Remix Requirements]}}
}}
 
[[Category:Source]]
[[Category:RTX Remix]]

Latest revision as of 20:42, 11 March 2025

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RTX Remix RTX Remix is a technology developed by Nvidia Nvidia, designed to introduce real-time ray tracing and advanced graphical enhancements to classic video games. This technology has the potential to be integrated with Valve Valve's gaming ecosystem, allowing modders and developers to update older titles with cutting-edge visual effects. By leveraging RTX Remix, classic games available on Valve's platform could undergo a renaissance, offering players modernized visuals while preserving the original gameplay experience.

Incorporating RTX Remix capabilities enables the replacement of textures and models using Wikipedia icon Universal Scene Description and Scene Capture, in addition to introducing features such as PBR, real-time ray-tracing (and bounced lighting), and ray-traced reflections. Presently, the utilization of RTX Remix necessitates an NVIDIA graphics card for mod creation. Although support for Radeon graphics cards remains unconfirmed, players can still experience RTX Remix mods, albeit without the ability to create them, and have lower performance compared to NVIDIA graphics card. It is improbable that Radeon graphics cards will be supported in the future.

Warning.pngWarning:It is not known how VAC VAC may react to RTX Remix, to be safe remember to always put -Insecure in your launch parameters, this means sadly you can't play on VAC secured servers while using RTX remix in games like Team Fortress 2 Team Fortress 2 and Day of Defeat: Source Day of Defeat: Source, however any non-VAC secured servers are likely to work fine.
Note.pngNote:Source Source Engine is one of the best engines for use with RTX Remix due to its accessibility and documentation. [Clarify] However its recommended you download source tools like VPKEdit VPKEdit and Crowbar Crowbar and a texture editor like GIMP GIMP as Valve engines using proprietary formats. For more tools that may help with your project see Category:Third Party Tools.
Note.pngNote:RTX Remix only works with Direct3D 8 and 9 games with fixed function pipeline (or running on DirectX 7.0 - 8.1 hardware level (dxlevel 70-81) in Source). This meant that all games starting with Left 4 Dead engine branch onwards or games that utilizes shaders, by default, will not work with RTX Remix without reimplementing the fixed-function pipeline (see Left 4 Dead 2 RTX Remix and Portal 2 RTX Remix).

Availability

Hardware Requirements

These are the hardware requirements provided by Nvidia Nvidia[1].

Level of Hardware Operating System CPU CPU Cores GB of RAM GPU GB of VRAM Storage
Minimum Windows Windows 10
Windows Windows 11
Intel I7 or AMD Ryzen 7 4 16gb GeForce RTX 3060Ti 8 GB 512 GB SSD
Recommended Windows Windows 10
Windows Windows 11
Intel I7 or AMD Ryzen 7 (or Higher) 8 (or more) 32gb (or more) GeForce RTX 4070 (or better) 12 GB (or more) 512 GB (or more) M.2 SSD
Note.pngNote:Despite listing such requirements for the CPU, most RTX Remix games should run fine with newer i3 or i5 CPUs. However when it's come to developing RTX Remix games, a higher end hardware is recommended.
Note.pngNote:For the list of RTX Remix supported games, see this page on ModDB.

References

References