Weapon gascan: Difference between revisions
		
		
		
		
		
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)  | 
				m (Classifying as model entity)  | 
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{{ent not in fgd|nolink=1}}  | {{ent not in fgd|nolink=1}}  | ||
{{CD|CGasCan}}  | {{CD|CGasCan}}  | ||
{{this is a|name=weapon_gascan|series=Left 4 Dead  | {{this is a|model entity|name=weapon_gascan|series=Left 4 Dead}}  | ||
== Outputs ==  | == Outputs ==  | ||
{{  | {{O|OnKilled|Fired when entity is killed. {{Note|In {{l4d2|4}} this is the only entity that has this output while in {{l4d|4}} every entity has this output available. This is either a bug or just coincidental output name. }}{{warning|In {{l4d2|4}} This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.}}}}  | ||
== See   | |||
<gallery mode = "traditional" caption="models/props_junk/gascan001a.mdl">  | |||
File:Props junk-gascan001a.jpg | (skin 0)  | |||
File:Props junk-gascan001a-skin1.jpg | (skin 1)  | |||
File:Props junk-gascan001a-skin2.jpg | (skin 2)  | |||
File:Props junk-gascan001a-skin3.jpg | (skin 3)  | |||
</gallery>  | |||
== See also ==  | |||
* [[weapon_gascan_spawn]]  | * [[weapon_gascan_spawn]]  | ||
* [[prop_physics]]  | * [[prop_physics]]  | ||
Latest revision as of 03:36, 19 May 2025
| CGasCan | 
weapon_gascan  is a   model entity  available in ![]()
 Left 4 Dead series.
Outputs
- OnKilled
 - Fired when entity is killed. 
Note:In 
 Left 4 Dead 2 this is the only entity that has this output while in 
 Left 4 Dead every entity has this output available. This is either a bug or just coincidental output name. 
Warning:In 
 Left 4 Dead 2 This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output. 
- models/props_junk/gascan001a.mdl