Trigger asw jump: Difference between revisions
Jump to navigation
Jump to search

m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
||
| Line 1: | Line 1: | ||
<!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a| | <!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{this is a|brush entity|name=trigger_asw_jump|game=Alien Swarm}} It causes Alien Drones to jump when entering the trigger | ||
{{clr}} | {{clr}} | ||
Latest revision as of 16:57, 17 May 2024
trigger_asw_jump is a brush entity available in
Alien Swarm. It causes Alien Drones to jump when entering the trigger
Keyvalues
Start Disabled- Should the trigger start disabled?
Filter Name- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
Delay Before Reset- How long after being activated before it can be activated again.
Jump Destination Name- The name of the item Drones should jump to (use an info_target).
Min. Marine Distance- If a marine is within this distance from the Drone, the Drone will not jump.
Clear Orders- Clear the jumpers orders when he jumps if yes
Check enemy direction- If the alien has an enemy, check it's in the direction of the jump, else don't jump.
Check Trigger Jumped Already- Don't jump if the alien has trigger jumped already.
Retry Failed Jumps- If set and the alien can't make the jump, the alien will stand and wait until he can make the jump.
Force Jump- Forces alien to jump with the Force Angle and Speed, without using the jump target and without checking for a valid jump or enemy.
Force Jump Pitch Yaw Roll- Direction the alien should do a forced jump.
Force Jump Speed- Speed of forced jump.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything(not including physics debris)
- Physics debris
- Only NPCs in Vehicles (respects player ally flag)
- Correctly account for object mass(trigger_push used to assume 100kg) and multiple component physobjs (car, blob...)
Outputs
|
Inputs
|