Zh/Id Tech 2: Difference between revisions
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{{ | {{LanguageBar|title = id Tech 2}} | ||
{{hierarchy|allengines}} | |||
{{disambig}} | |||
{{Non-valve engine|engine}} | |||
{{Infobox game | |||
|title = ID Tech 2 引擎 | |||
|image = Quake_-_Background.png | |||
|develop = ID Tech | |||
|publisher = ID Tech | |||
|releasedates = 1999年12月21日(源代码发布) | |||
|mode = 单人游戏,多人游戏 (局域网), 多人游戏 (互联网) | |||
|platform = PC | |||
|nextengine = {{Gldsrc|2}} | |||
}} | |||
{{todo|提到{{fte|4}},这是Quake I引擎的一个显著分支。有关更多信息,请参阅[[Quake#Source ports]]。}} | {{todo|提到{{fte|4}},这是Quake I引擎的一个显著分支。有关更多信息,请参阅[[Quake#Source ports]]。}} | ||
{{idtech2|4}}是{{wiki|id Software}}为{{quake|4.1}}制作的引擎,后来又为{{quake2|4.1}}进行了修改。它被用作{{ | {{idtech2|4}}是{{wiki|id Software}}为{{quake|4.1}}制作的引擎,后来又为{{quake2|4.1}}进行了修改。它被用作{{gldsrc|4.1}}和{{L|Source|所有}}{{L|Source 2|后续}}{{valve|4.1}}引擎的基础。 | ||
id Tech 2由以下两个“分支”组成: | id Tech 2由以下两个“分支”组成: | ||
* {{quakeengine|4}}引擎,为{{quake|3.1}}开发,并被 | * {{quakeengine|4}}引擎,为{{quake|3.1}}开发,并被{{LCategory|Quake Engine engine branch games|其他几款游戏}}使用 | ||
* {{quake2engine|4}}引擎,为{{quake2|3.1}}开发,并被 | * {{quake2engine|4}}引擎,为{{quake2|3.1}}开发,并被{{LCategory|Quake II Engine engine branch games|其他几款游戏}}使用 | ||
== 参见 == | == 参见 == | ||
* {{idtech3|4}}, id Tech 2的继承者,用于开发 {{quake3|4.1}}. | * {{idtech3|4}}, id Tech 2的继承者,用于开发 {{quake3|4.1}}. | ||
* {{idtech4|4}}, 用于开发 {{doom3|4.1}} | * {{idtech4|4}}, 用于开发 {{doom3|4.1}} | ||
{{ACategory|Id Tech}} | |||
{{ACategory|Game engines}} |
Latest revision as of 07:30, 12 July 2024

This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.
待完善: 提到
FTE,这是Quake I引擎的一个显著分支。有关更多信息,请参阅Quake#Source ports。

id Tech 2是
id Software为
雷神之锤制作的引擎,后来又为
Quake II进行了修改。它被用作
金源和所有后续
Valve引擎的基础。
id Tech 2由以下两个“分支”组成: