Template:Source games: Difference between revisions

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(Adding Table template to the "2020 - Present" section, replacing that old list. Unreleased game might added separately due to template limitations.)
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{{error|WARNING: Due to the template include size limitations, you need to add one of these sub-templates instead:
=== Games made by Valve ===
*{{t|Source games/Valve}} - Valve games (First-party)
{|class="wikitable"
*{{t|Source games/2000s}} - Third-party games from 2000s
!{{autolang|Year|vi=Năm}}
*{{t|Source games/2010s}} - Third-party games from 2010s
!{{autolang|Title|vi=Tên}}
*{{t|Source games/2020s}} - Third-party games from 2020s
!{{autolang|Co-developed with|vi=Phát triển cùng với}}
!{{autolang|Engine branch|vi=Phiên bản công nghệ}}
!width=300 | {{autolang|Platforms|vi=Nền tẳng}}
!width=500 | {{autolang|Notes|vi=Ghí chú}}
|-
| {{mono|2004}}
| {{css|4}}
| [[Turtle Rock Studios]]
| {{src04|2}} (launch)<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| First game to use the Source engine. Remake of {{cs|1}}.
|-
| {{mono|2004}}
| {{hls|4}}
|
| {{src04|2}} (launch)<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| Remaster of {{hl1|1}}. It is critically panned by most gamers since 2013 due to the huge amount of bugs that was introduced when the game was updated to {{src13|2}}. Prior to the 2013 update, it was generally positively received by critics and most gamers, but some are disappointed over the game graphics (especially the textures) that are largely unchanged, while also having a realistic 3D Skybox and water effects. A unofficial fan remake of {{hl1|1}}, called {{bms|4}} was later started development in response of those criticism, which was first released in 2012 without any Xen chapters and was much shorter, and later in 2020, a full release with contains the Xen chapters.
|-
| {{mono|2004}}
| {{hl2|4}}
|
| {{src04|2}} (launch, {{xbox}})<br>{{src07|2}} {{only|{{360}}{{ps3}}}}<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:<!-- will add that to dictionary/common soon -->''' {{xbox|1}}, {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| Sequel to {{hl|1}}, and later {{hla|1}}. Included on {{tob|4}}.<br>The game was set 20 years after the event of {{hl1|1}}, takes place in the [[City 17]], which is under [[Combine]] control.<br>Prior to it's release, it was infamously leaked in Oct 2003, and Valve had to delay the game until Nov 2004.
|-
| {{mono|2004}}
| {{hl2dm|4}}
|
| {{src04|2}} (launch)<br>{{src13|2}} (currently, earlier versions)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| Multiplayer component of {{hl2|1}}.
|-
| {{mono|2005}}
| {{dods|4}}
|
| {{src04|2}} (launch)<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| Remake of {{dod|1}}.
|-
| {{mono|2005}}
| {{hl2lc|4}}
|
| {{src04|2}} (launch)<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| Originally as part of {{hl2|1}}, which was cut at some point before it was released, and was developed after the leak happened but was ultimately cut, then later released in 2005 as a [[HDR|HDR lighting]] technology demo.<br>It runs on a much newer engine which would soon later be called {{src06|2}}, which was released with the next game, {{hl2ep1|1}}. As of today it currently runs on {{src13|2}} as of 2023.
|-
| {{mono|2006}}
| {{hldms|4}}
|
| {{src06|2}} (launch)<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| Multiplayer component of {{hls|1}}.
|-
| {{mono|2006}}
| {{hl2ep1|4}}
|
| {{src06|2}} (launch)<br>{{src07|2}} {{only|{{360}}{{ps3}}}}<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| The game is the sequel to {{hl2|1}}, and the story begins after the [[Citadel]] reactor core was destroyed, [[Gordon]] and [[Alyx]] both survived the explosion.<br>When it's come to technical, it uses {{src06|2}} engine branch at launch, and it is the last Valve game to be released on the Old Engine branch. Included on {{tob|4}}.
|-
| {{mono|2007}}
| {{hl2ep2|4}}
|
| {{src07|2}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| A sequel to {{hl2ep1|1}}. The [[City 17]] has been destroyed, and the Citadel was partially collapsed, Gordon and Alyx has survived the train crash. The game largely take places in White Forest. Story aside, when it's come to technical, it uses the {{src07|2}} at launch, originally called as The Orange Box engine branch and it is the first iteration of the New Engine branch. Included on {{tob|4}}.
|-
| {{mono|2007}}
| {{portal|4}}
|
| {{src07|2}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}, {{switch|1}} (part of {{pcc|1}})<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface.<br>In 2023, a unofficially remastered version of the game, {{portalrtx|4}}, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics.<br>Like the other two new games in {{TOB|1}} package, it uses the {{src07|2}} engine at launch.
|-
| {{mono|2007}}
| {{tf2|4}}
|
| {{src07|2}} (launch), currently used on {{360}}{{ps3}}<br>{{src13|2}} (currently)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}<br>'''Mobile:''' {{android|1}} ({{nvidia|1|nt=shield|linkto=shield}})
| Sequel to {{tf|1}}, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. This is the last game, along with 2 other games as part of {{TOB|1}} pack to use the engine branch that requires {{hl2|1}} assets to operate.<br> The console version of the game is no longer updated, as opposed to PC version of the game, which is frequently updated.
|-
| {{mono|2008}}
| {{l4d|4}}
| rowspan=2 | Turtle Rock Studios <br>(under Valve South)
| {{l4dbranch|2}} (earlier version)
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}<br>'''Consoles:''' {{360|1}}
| A new multiplayer co-op game, with horror zombie theme. It use a new engine branch which does not requires {{hl2|1}} assets in order to work, it also add [[Left 4 Dead engine branch|many new features]] and introduced [[VPK]].
|-
| {{mono|2009}}
| {{l4d2|4}}
| {{l4dbranch|2}}
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}
| Originally was planned to be an update for {{l4d|1}}, it was later released as standalone game. Like {{l4d|name}}, it also runs on the same L4D branch, but much newer.<br> Like TF2, the console version of the game is no longer updated, as opposed to PC version of the game.
|-
| {{mono|2010}}
| {{as|4}}
|
| {{asbranch|2}}
| {{pc|3.1}}: {{windows|1}}
| A co-op alien shooter, which was a remake of the Unreal Tournament 2004 mod with the same name. It succeeded the {{l4dbranch|2}} and [[Alien Swarm engine branch#Features|adds new features]] on it's branch.
|-
| {{mono|2011}}
| {{portal2|4}}
|
| {{p2branch|2}}
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}, {{switch|1}} (part of {{pcc|1}})
| Has [[Portal 2 engine branch|it's own engine branch]], and once again, introduced new features and succeeded {{asbranch|2}}. Sequel of {{portal|1}}. PS3 has been supported again for the first time, after Valve have previously drop support for the PS3 with the release of {{l4d|1}} (and it's branch).
|-
| {{mono|2012}}<br>({{Autolang|delisted|vi=không còn trên của hàng}})
| {{csgo|4}}
| Hidden Path Entertainment
| {{csgobranch|2}}
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}<br>'''Consoles:''' {{360|1}}, {{ps3|1}}
| {{Autolang
| Sequel to {{css|1}}, originally developed as a {{360|1}} port of Counter-Strike: Source before Valve eventually turned it into a new Counter-Strike game. <br><br>Used the Source 1 engine until 2023, now uses the new {{Source2|3.1}} engine under the name {{Cs2|4}}, replacing CS:GO (except the console version). Console version is no longer updated since 2013, but remains purchasable.<br>Prior to being delisted, it was '''Free to Play''' on PC since 2018.
| vi = Trước khi phát hành, nó đâu tiên là một phiên bản CS:S dành cho máy chơi game {{360|1}}, sau đấy Valve thay đổi nó thành một trò chơi Counter-Strike mới. Trước kia, kể từ đầu nó ra mắt, nó được sử dụng Source 1, bây giờ vào năm 2023, nó đã sử dụng {{source2|3.1}}, trên một bản câp nhật và trò chơi mới được gọi là {{cs2|4}}, thay thế CS:GO (trừ phiên bản máy chơi game). Bản máy chơi game cũng không còn được cập nhật, nhưng bạn có thể mua nó.<br>'''Hoàn toàn miễn phí''' trên PC từ 2018.
}}
|-
| {{mono|2013}}
| {{dota2|4}}
| IceFrog
| Dota 2 engine branch ({{Autolang|formerly|vi=từ trước đấy}})
| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}}
| {{autolang|Formerly, now using {{Source2|3.1}} since 2015.
| vi = Chỉ từ trước kia, vào năm 2015, nó bây giờ sự dụng {{source2|3.1}}
}}
|-
|}
 
=== {{autolang|Third-Party|ru=Игры от сторонних разработчиков|vi=Bên thứ ba}} ===
{{autolang
| Games, tool and mods made by third-party companies and mod teams.
| ru = Игры и модификации, созданные сторонними разработчиками.
| vi = Trò chơi, công cụ và mod được tạo bởi công ty bên thứ ba và nhóm tạo mod.
}}
}}
===={{autolang|Released|ru=Выпущенные|vi=Đã phát hành}}====
{{Expand|title=2004 - 2009|noborder=1|
{{Table
| align = center
| caption =
| caption indent:bottom = 1em
| {{tr
| {{th|radius=3px 0 0 0| {{autolang|Year|vi=Năm}} }}
  {{th| {{autolang|Title|vi=Tên} }}
  {{th|width=15%| {{autolang|Developer(s)|vi=Nhà phát triển}} }}
  {{th|width=15%| {{autolang|Publisher(s)|vi=Nhà phát hành}} }}
  {{th|width=5%| {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} }}
  {{th|width=25%| {{autolang|Platforms|vi=Nền tẳng}} }}
  {{th|width=50%|radius=0 3px 0 0|  {{autolang|Notes|vi=Ghí chú}} }}
}}
{{tr
| {{td| {{Code|2004}} }}
  {{td| {{vtmb|4}} }}
  {{td| Troika Games }}
  {{td| Activision }}
  {{td| {{src04|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, commonly refers to Source 2003 or Half-Life 2 Beta engine. }}
}}
{{tr
| {{td| {{Code|2004}} }}
  {{td| {{jbmod|4}} }}
  {{td| TEAM JBMOD }}
  {{td| TEAM JBMOD }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| Earliest mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to {{gmod|4}}. }}
}}
{{tr
| {{td| {{Code|2005}} }}
  {{td| {{Synergy|4}} }}
  {{td| Synergy Team }}
  {{td| Synergy Team }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| A co-op mod that allows you to play the entire {{hl2|3}} campaign in Multiplayer. }}
}}
{{tr
| {{td| {{Code|2005}} }}
  {{td| {{Dystopia|4}} }}
  {{td| Puny Human }}
  {{td| Puny Human }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{sineps|4}} }}
  {{td| [[Ritual]] }}
  {{td| Ritual }}
  {{td| {{src04|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Last game by [[Ritual|Ritual Entertainment]], prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition.}}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{ship|4}} (MP)<br>{{shipsp|4}} }}
  {{td| [[Outerlight|Outerlight Ltd.]] }}
  {{td| Blazing Griffin }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{dmmm|4}} }}
  {{td| Arkane Studios, Ubisoft Annecy ({{360}}) }}
  {{td| Blazing Griffin }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}}}
  {{td| First third-party Source engine game to be released on consoles, specifically, the {{360|4}}.}}
}}
{{tr
| {{td| {{Code|2006}} }}
  {{td| {{gmod|4}} }}
  {{td| [[Facepunch Studios]] }}
  {{td| Valve }}
  {{td| {{src13|2}} (heavily modified) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} }}
  {{td| Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source 2009, which was later upgraded to Source 2013. After GMod 13, the game, and it's Source 2013 branch transitioned to {{wiki|Software as a service}}-like model which meant that GMod will be frequently updated every month, and Facepunch begin to heavily modify the engine by adding experimental support for {{asbranch|2}} and {{p2branch|2}} or later features, such as VTF 7.5 and 64-bit support, and combining code from both 2013's SP and MP branch{{confirm}}.}}
}}
{{tr
| {{td| {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) }}
  {{td| {{ff|4}} }}
  {{td| Fortress Forever Development Team, Trepid Studios }}
  {{td| Fortress Forever }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} }}
  {{td| {{aoc|4}} }}
  {{td| Team Chivalry }}
  {{td| Team Chivalry }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} (Mod)<br>{{Code|2008}} (Steam) }}
  {{td| {{zps|4}} }}
  {{td| Zombie Panic! Team }}
  {{td| Zombie Panic! Team }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2007}} }}
  {{td| {{insurgencyMIC|4}} }}
  {{td| Insurgency Development Team }}
  {{td| New World Interactive }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2008}} }}
  {{td| {{diprip|4}} }}
  {{td| EXOR Studios }}
  {{td| EXOR Studios }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2009}} }}
  {{td| {{zc|4}} }}
  {{td| ACE Team }}
  {{td| Iceberg Interactive, Tripwire Interactive }}
  {{td| {{src09|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} }}
  {{td| }}
}}
}}<!-- End of All Tr -->
}}<!-- End of Table -->
}}
{{Expand|title=2010 - 2019|noborder=1|
{{Table
| align = center
| caption =
| caption indent:bottom = 1em
| {{tr
| {{th|radius=3px 0 0 0| {{autolang|Year|vi=Năm}} }}
  {{th| {{autolang|Title|vi=Tên} }}
  {{th|width=15%| {{autolang|Developer(s)|vi=Nhà phát triển}} }}
  {{th|width=15%| {{autolang|Publisher(s)|vi=Nhà phát hành}} }}
  {{th|width=5%| {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} }}
  {{th|width=25%| {{autolang|Platforms|vi=Nền tẳng}} }}
  {{th|width=50%|radius=0 3px 0 0|  {{autolang|Notes|vi=Ghí chú}} }}
}}
{{tr
| {{td| {{Code|2010}} }}
  {{td| {{Bgt|4}} }}
  {{td| [[Outerlight|Outerlight Ltd.]] }}
  {{td| Ubisoft }}
  {{td| {{srcmp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2010}} (Website)<br> {{Code|2012}} (Steam) }}
  {{td| {{Vindictus|4}} }}
  {{td| devCAT }}
  {{td| NEXON Korea Corp. & NEXON America Inc. }}
  {{td| {{src09|2}} (heavily modified) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Heavily modified, and uses proprietary file format to store game files. Also support [[DirectX]] 11.}}
}}
{{tr
| {{td| {{Code|2010}} }}
  {{td| {{bp|4}} }}
  {{td| Reepblue }}
  {{td| Reepblue }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{ddd|4}} }}
  {{td| 800 North and Digital Ranch }}
  {{td| 800 North and Digital Ranch }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally {{l4dbranch|2}} when it was released, later upgraded to {{p2branch|2}}.}}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{eyedc|4}} }}
  {{td| Streum On Studio }}
  {{td| Streum On Studio }}
  {{td| {{src07|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{nd|4}} }}
  {{td| GameConnect, InterWave Studios }}
  {{td| Iceberg Interactive }}
  {{td| {{l4dbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{Nmrih|4}} }}
  {{td| No More Room in Hell Team}}
  {{td| Lever Games}}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2011}} }}
  {{td| {{P3|4}} }}
  {{td| Trashmasters }}
  {{td| Akella }}
  {{td| {{src09|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the ({{path|p3|dll}} file into the game, plus making it DRM-Free.}}
}}
{{tr
| {{td| {{Code|2012}} (Steam) }}
  {{td| {{Desther|4}} }}
  {{td| The Chinese Room, Robert Briscoe }}
  {{td| The Chinese Room, Secret Mode }}
  {{td| {{src07|2}} (Mod)<br>{{src09|2}} (Steam) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| The 2011/2012 version of the game, which runs on {{src09|2}} is no longer sold on Steam, being replaced by '''Landmark Edition''' remaster that runs on {{Unity|1}} engine. However the original 2009 mod of this game is [still available on ModDB].}}
}}
{{tr
| {{td| {{Code|2012}} }}
  {{td| {{Rl|4}} }}
  {{td| Dark Artz Entertainment }}
  {{td| Dark Artz Entertainment }}
  {{td| {{l4dbranch|2}}}}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2012}} }}
  {{td| Hybrid }}
  {{td| 5th Cell }}
  {{td| Xbox Game Studios <small>(formerly Microsoft Studios)</small> }}
  {{td| Unknown }}
  {{td| '''Consoles:''' {{360|1}} }}
  {{td| Console-exclusive title. }}
}}
{{tr
| {{td| {{Code|2013}} (delisted) }}
  {{td| {{tacint|4}} }}
  {{td| FIX Korea, Co.LTD, FIX Games, Co. LTD }}
  {{td| FIX Games, Co. LTD }}
  {{td| {{p2branch|2}}{{confirm}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| No longer available. }}
}}
{{tr
| {{td| {{Code|2013}} }}
  {{td| {{tsp|4}} }}
  {{td| Galactic Cafe }}
  {{td| Galactic Cafe }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} }}
  {{td| This modified branch was later used in {{Tbg|2}}. A sequel, expanded and re-imagination of {{tsp|1}} was later released in 2022 as [https://store.steampowered.com/app/1703340/The_Stanley_Parable_Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe], which runs on {{unity|1}} engine.}}
}}
{{tr
| {{td| {{Code|2013}} }}
  {{td| [[Counter-Strike Online 2]] }}
  {{td| Nexon }}
  {{td| Nexon }}
  {{td| {{src09|2}} or {{src13|2}} (heavily modified){{confirm}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Currently unknown whether it uses Source 2009 or 2013. Like {{cso|1}}, it's also used propertiary file format to store it's game files. }}
}}
{{tr
| {{td| {{Code|2014}} (delisted) }}
  {{td| [[Consortium]] }}
  {{td| Interdimensional Games }}
  {{td| Interdimensional Games }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Delisted in favor of the [https://store.steampowered.com/app/2380550/CONSORTIUM_Remastered/ upcoming remaster] running on {{ue|1|nt=4}}.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| [[Blade Symphony]] }}
  {{td| Puny Human }}
  {{td| Puny Human }}
  {{td| {{p2branch|2}} (confirm) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally released as a Early Access game in 2013.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Insurgency|4}} }}
  {{td| New World Interactive }}
  {{td| New World Interactive }}
  {{td| {{csgobranch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Titanfall|4}} }}
  {{td| [[Respawn Entertainment]] }}
  {{td| {{wiki|Electronic Arts|icon=no}} }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}, {{xone|1}} }}
  {{td| Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owner can still play the game. The engine was heavily modified from {{p2branch|2}}.<br>Also first Source engine game to be released on eighth-gen console.}}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{Con|4}} }}
  {{td| Monochrome, Inc }}
  {{td| Monochrome, Inc }}
  {{td| {{l4dbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Spiritual successor to {{zps|4}}. }}
}}
{{tr
| {{td| {{Code|2014}} (Steam) }}
  {{td| {{NT|4}} }}
  {{td| STUDIO RADI-8 }}
  {{td| STUDIO RADI-8 }}
  {{td| {{src06|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Originally released in 2009 as a SourceMod that requires Source SDK 2006 to be installed, later released on Steam in 2014, which is completely standalone. }}
}}
{{tr
| {{td| {{Code|2014}} (Steam) }}
  {{td| {{fof|4}} }}
  {{td| Hoobalugalar_X }}
  {{td| Raptor Byte }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Originally released as a mod in 2007 on ModDB. }}
}}
{{tr
| {{td| {{Code|2014}} }}
  {{td| {{lw|4}} }}
  {{td| Vortal Storm }}
  {{td| Vortal Storm }}
  {{td| {{asbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| {{psm|4}} }}
  {{td| Prism Game Studios Ltd. }}
  {{td| Prism Game Studios Ltd. }}
  {{td| {{p2branch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Requires {{p2|4}} to be installed to play. }}
}}
{{tr
| {{td| {{Code|2015}} (Steam) }}
  {{td| Codename Cure }}
  {{td| Hoobalugalar_X }}
  {{td| Raptor Byte }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Originally released as a mod in 2013 on ModDB. }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| [[Double Action]] }}
  {{td| Double Action Factory }}
  {{td| Double Action Factory }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2015}} }}
  {{td| {{tbg|4}} }}
  {{td| Everything Unlimited Ltd. }}
  {{td| Everything Unlimited Ltd. }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| Based off modified version of {{Tsp|4}} engine, which itself was also modified from {{p2branch|2}}. }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| [[Wilson Chronicles]] }}
  {{td| Frere d'Arme }}
  {{td| Frere d'Arme }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{infra|4}} }}
  {{td| Loiste Interactive }}
  {{td| Loiste Interactive }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{titanfall2|4}} }}
  {{td| Respawn Entertainment }}
  {{td| Electronic Arts }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{xone|1}}, {{ps4|1}} }}
  {{td| A sequel to {{titanfall|1}}. First Titanfall game to have a singleplayer campaign. }}
}}
{{tr
| {{td| {{Code|2016}} }}
  {{td| {{doi|4}} }}
  {{td| New World Interactive }}
  {{td| New World Interactive }}
  {{td| {{csgobranch|2}} (earlier version) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2017}} }}
  {{td| {{asrd|4}} }}
  {{td| Reactive Drop Team }}
  {{td| Reactive Drop Team }}
  {{td| {{asbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2017}} }}
  {{td| {{ez|4}} }}
  {{td| Breadman }}
  {{td| Breadman }}
  {{td| {{src13sp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2018}} }}
  {{td| {{hdtf|4}} }}
  {{td| Royal Rudius Entertainment }}
  {{td| Royal Rudius Entertainment }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| In later updates, the game was transfered from Source 2013 SP to MP codebase. Engine is now heavily modified over time, adding feature such as: [[Parallax Corrected Cubemaps]], [[PBR|PBR textures]], [[WebM]] (replaces Bink), FMOD for audio, and much more...<br>This game was largely criticized by players due to numerous reasons like bugs, poor design, developers of this game's were not being paid.}}
}}
{{tr
| {{td| {{Code|2018}} }}
  {{td| {{apex|4}} }}
  {{td| Respawn Entertainment }}
  {{td| Electronic Arts }}
  {{td| {{tfbranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as the only Source game that supports [[DirectX|DirectX 12]] (incl. Direct3D 12) natively.}}
}}
}}<!-- End of All Tr -->
}}<!-- End of Table -->
}}
{{Expand|title=2020 - present|noborder=1|startcollapsed=0|
{{Table
| align = center
| caption =
| caption indent:bottom = 1em
| {{tr
| {{th|radius=3px 0 0 0| {{autolang|Year|vi=Năm}} }}
  {{th| {{autolang|Title|vi=Tên} }}
  {{th|width=15%| {{autolang|Developer(s)|vi=Nhà phát triển}} }}
  {{th|width=15%| {{autolang|Publisher(s)|vi=Nhà phát hành}} }}
  {{th|width=5%| {{autolang|Engine branch<br>(currently)|vi=Phiên bản công nghệ<br>(hiện tại)}} }}
  {{th|width=25%| {{autolang|Platforms|vi=Nền tẳng}} }}
  {{th|width=50%|radius=0 3px 0 0|  {{autolang|Notes|vi=Ghí chú}} }}
}}
{{tr
| {{td| {{Code|2020}} }}
  {{td| {{bms|4}} }}
  {{td| Crowbar Collective }}
  {{td| Crowbar Collective }}
  {{td| {{src13|2}} (Xengine) }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| {{bms|3.1}} {{autolang
| was originally released in 2012 as a mod running on {{src07|4.1}}. Fan remake of {{hl|4}}.
| vi = từ đầu tiên phát hành vào 2012 là một mod chạy trên công nghệ bản {{src07|4.1}}. Trò này là được fan làm lại mọi thứ từ {{hl|4}}.
}} }}
}}
{{tr
| {{td| {{Code|2020}} }}
  {{td| [[G-String]] }}
  {{td| Eyaura }}
  {{td| LunchHouse Software }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2021}} }}
  {{td| {{portalreloaded|4}} }}
  {{td| PORTAINIS }}
  {{td| PORTAINIS }}
  {{td| {{p2branch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|4|nt=Mac}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{divchr|4}} }}
  {{td| Team Monkey }}
  {{td| Team Monkey }}
  {{td| {{src13sp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{bb2|4}} }}
  {{td| Reperio Studios }}
  {{td| Reperio Studios }}
  {{td| {{src13mp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{mac|4|nt=Mac}}, {{linux|1}} }}
  {{td| Originally available as Early Access in 2016. }}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{ths|4}} }}
  {{td| Post-GoldSOURCE }}
  {{td| Post-GoldSOURCE }}
  {{td| {{src13sp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{ez2|4}} }}
  {{td| [[Breadman]] }}
  {{td| Breadman }}
  {{td| {{src13sp|2}} ({{mapbase|2}}) }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{jbmod|4}} }}
  {{td| TEAM JBMOD }}
  {{td| TEAM JBMOD }}
  {{td| {{src13|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| Originally released back in 2004, which previously ran on {{src04|1}}, known for being the very first Source mod to be released. It is similar to it's spiritual successor, {{gmod|1}}.}}
}}
{{tr
| {{td| {{Code|2022}} }}
  {{td| {{jbep3|4}} }}
  {{td| Team Jabroni }}
  {{td| Team Jabroni }}
  {{td| {{csgobranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2023}} }}
  {{td| {{misrc|4}} }}
  {{td| [[:Category:NOUG4AT games|NOUG4AT]] }}
  {{td| Unified Network }}
  {{td| {{src13sp|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2023}} }}
  {{td| {{mcv|4}} }}
  {{td| Dustfade }}
  {{td| Dustfade }}
  {{td| {{csgobranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
{{tr
| {{td| {{Code|2023}} }}
  {{td| {{Swelter|4}} }}
  {{td| Dustfade }}
  {{td| Dustfade }}
  {{td| {{csgobranch|2}} }}
  {{td| {{pc|3.1}}: {{windows|1}}, {{linux|1}} }}
  {{td| }}
}}
}}<!-- End of All Tr -->
}}<!-- End of Table -->
}}
==== {{autolang|Unreleased|ru=Невыпущенные|vi=Chưa phát hành}} ====
{{autolang
| This section are for unreleased 3rd party games and tools that are not publicly released or is in Beta/Early Access.
| ru = Данный раздел содержит в себе невыпущенные игры сторонних разработчиков, которые недоступны для публики или находятся в стадии бета-тестирования/раннего доступа.
}}<!-- NOTE: Sort the game by year if the release date is announced, otherwise, if it's was TBA, sort by game name. -->
</includeonly></onlyinclude>
</includeonly></onlyinclude>
{{Doc}}
{{Doc}}

Latest revision as of 11:31, 4 July 2024


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Usage

The purposes of this template is to allow users to add newer or more games, which would appear across all language subpages, without updating each one manually (other than purging them), which would save lots of time.

This template contains list of Source Source engine games. And the template is used on Source Source page.

Warning.pngWarning:Due to template include size limitations, please add one of these instead of {{Source games}}:


Additionally, do not replace the "HTML" table with the {{Table}} template, as this will increase the "Post-expand include size" and may cause the template (or others template) to not displaying properly at all.

Preview and Edit

To view or edit the list of the games, software and other products using Source, check out one of these subpages:

Valve

Third-party

Released

Unreleased / In development

See also