Counter-Strike/Level Design: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Nesciuse moved page Counter-Strike/Level Design/en to Counter-Strike/Level Design without leaving a redirect: Move en subpage to basepage) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{LanguageBar}} | ||
{{CS topicon}} | |||
__NOTOC__ | |||
{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | {{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | ||
{{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | {{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | ||
Line 63: | Line 65: | ||
{{Category end}} | {{Category end}} | ||
[[Category:Level Design]] | |||
[[Category:Counter-Strike]] |
Latest revision as of 05:44, 12 July 2024
This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.