Half Life: Alyx Level Creation: Difference between revisions
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{{category newcolumn|rowspan=1|width=50%|background-color=#FFFFFF|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FFFFFF|border-color=#E4DCCD}} | ||
== Additive Information == | == Additive Information == | ||
* [[ | * [[Half-Life: Alyx.fgd | Half-Life Alyx FGD]] | ||
== References == | == References == | ||
==== | ==== {{hla|1}} ==== | ||
* [[Half-Life: Alyx/Sky List | List of Skies]] | * [[Half-Life: Alyx/Sky List | List of Skies]] | ||
* [[Half-Life: Alyx/Soundscapes | List of Soundscapes]] | * [[Half-Life: Alyx/Soundscapes | List of Soundscapes]] | ||
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[[Category: Level Design]][[Category: Half-Life Alyx]] | [[Category: Level Design]][[Category: Half-Life: Alyx]] |
Latest revision as of 05:07, 14 June 2023
This article focuses on the Half-Life: Alyx series level design. For general mapping tutorials, see Category:Level Design.
General
NPCs and AI |
Additive InformationReferencesHalf-Life: Alyx
External Links
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