Talk:Player: Difference between revisions
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Split this page into each game player entity like player(l4d2), player(hl2) etc. and change this page to disambiguation --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 09:41, 1 November 2022 (PDT) | Split this page into each game player entity like player(l4d2), player(hl2) etc. and change this page to disambiguation --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 09:41, 1 November 2022 (PDT) | ||
:How about trying per-game sub-headlines or [[Template:Expand|Expand]][[Template:ExpandBox|Box]]es first? If I think about all the existing links to [[player]], it makes me not want to move any pages or disambiguate any links. --[[User:Popcorn|Popcorn]] ([[User talk:Popcorn|talk]]) 14:13, 1 November 2022 (PDT) | :How about trying per-game sub-headlines or [[Template:Expand|Expand]][[Template:ExpandBox|Box]]es first? If I think about all the existing links to [[player]], it makes me not want to move any pages or disambiguate any links. --[[User:Popcorn|Popcorn]] ([[User talk:Popcorn|talk]]) 14:13, 1 November 2022 (PDT) | ||
::I think most links would still be fine staying linked to the created disambiguation. I personally don't feel like making other than l4d2 player page anyway so it's up to you or anyone that feels like doing that. --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 15:21, 1 November 2022 (PDT) | |||
==Some non-Valve player classes== | |||
The class for {{ship|4}}'s player entity is '''CShipPlayer'''. But the lack of a source code, even one leaked, requires disassembly to retrieve extra info. --[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 07:51, 15 September 2024 (PDT) | |||
: I've got some more: | |||
:*CINSPlayer {{insurgencyMIC|4}} | |||
:*CNEOPlayer {{NT|4}} | |||
:*CPortal_Player {{tsp|4}} & {{tbg|4}} (Shared with {{Portal series|4}}) | |||
:*CSynergyPlayer {{synergy|4}} | |||
:*CZP_Player {{zps|4}} | |||
:*CDiprip_Player {{diprip|4}} | |||
:*CFFPlayer {{ff|4}} | |||
:*CSDKPlayer (Generic Source SDK player class, also used in the abandoned [https://www.moddb.com/mods/digital-paintball-source Digital Paintball Source] mod.) | |||
:--[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 19:01, 28 September 2024 (PDT) | |||
There are also: | |||
:*CBlackMesaPlayer {{bms|4}} & {{bms12|4}} | |||
:*CGMODPlayer {{gmod|4}} | |||
:--[[User:MyGamepedia|MyGamepedia]] ([[User talk:MyGamepedia|talk]]) 13:20, 29 September 2024 (PDT) |
Latest revision as of 03:20, 29 September 2024
To obtain keyvalues:
ent_fire !self AddOutput "targetname me"
ent_dump me
To obtain inputs and outputs:
ent_info player
--4LT 16:49, 26 Jun 2008 (PDT)
Suggestion
Split this page into each game player entity like player(l4d2), player(hl2) etc. and change this page to disambiguation --Nescius (talk) 09:41, 1 November 2022 (PDT)
- How about trying per-game sub-headlines or ExpandBoxes first? If I think about all the existing links to player, it makes me not want to move any pages or disambiguate any links. --Popcorn (talk) 14:13, 1 November 2022 (PDT)
Some non-Valve player classes
The class for The Ship: Murder Party's player entity is CShipPlayer. But the lack of a source code, even one leaked, requires disassembly to retrieve extra info. --Breakin' Benny (talk) 07:51, 15 September 2024 (PDT)
- I've got some more:
- CINSPlayer
INSURGENCY: Modern Infantry Combat
- CNEOPlayer
NEOTOKYO°
- CPortal_Player
The Stanley Parable &
The Beginner's Guide (Shared with
Portal series)
- CSynergyPlayer
Synergy
- CZP_Player
Zombie Panic! Source
- CDiprip_Player
D.I.P.R.I.P.
- CFFPlayer
Fortress Forever
- CSDKPlayer (Generic Source SDK player class, also used in the abandoned Digital Paintball Source mod.)
- CINSPlayer
- --Breakin' Benny (talk) 19:01, 28 September 2024 (PDT)
There are also:
- CBlackMesaPlayer
Black Mesa &
Black Mesa (mod)
- CGMODPlayer
Garry's Mod
- CBlackMesaPlayer
- --MyGamepedia (talk) 13:20, 29 September 2024 (PDT)