Tf logic boss battle: Difference between revisions
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(Removed all KVs since the entity doesn't exist. 'Boss Battle' doesn't exist on tf wiki, so no link for it) |
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{{obsolete|entity=1}} | {{obsolete|entity=1}} | ||
{{Ent_not_in_game}} | {{Ent_not_in_game}} | ||
{{ | {{CD|CBossBattleLogic|file1=tf_boss_battle_logic.cpp|nocat=1}} | ||
{{this is a|logical entity|game=Team Fortress 2|name=tf_logic_boss_battle}} This was used to detect a Boss Battle map, a sub-gamemode for [https://wiki.teamfortress.com/wiki/Raid Raid] mode, which is an early iteration of [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine]. A well-built FGD entry of this entity is also left behind undisabled, misleading that its in a state of ready-to-use, when the majority of Raid's functionality (including its FGD entries) are not present anymore. | |||
== See | == See also == | ||
*{{ent|tf_logic_raid}} | *{{ent|tf_logic_raid}} | ||
*{{ent|tf_logic_mann_vs_machine}} | *{{ent|tf_logic_mann_vs_machine}} |
Latest revision as of 15:43, 5 June 2025

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
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CBossBattleLogic |
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tf_logic_boss_battle
is a logical entity available in Team Fortress 2. This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. A well-built FGD entry of this entity is also left behind undisabled, misleading that its in a state of ready-to-use, when the majority of Raid's functionality (including its FGD entries) are not present anymore.