tf_logic_boss_battle

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This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.

tf_logic_boss_battle is a point entity available in Team Fortress 2 Team Fortress 2. This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. A well-built FGD entry of this entity is also left behind undisabled, misleading that its in a state of ready-to-use, when the majority of Raid's functionality (including its FGD entries) are not present anymore.

In code, it is represented by theCBossBattleLogicclass, defined in thetf_boss_battle_logic.cppfile.

See also