Dota 2 Workshop Tools: Difference between revisions
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{{ | {{Dota 2Tools topicons}} | ||
{{DIP topicon}} | |||
| | {{LanguageBar}} | ||
| | |||
| | {{Background | ||
| file = Dota 2 - Screenshot 3.jpg | |||
| opacity = 4.5% | |||
| gradient-height = 500px | |||
}} | }} | ||
The | {{Software documentation index | ||
| width = 700px | |||
| descwidth = 520px | |||
| bannerwidth = 566px | |||
| borderColor = #524242 | |||
| buttonBG = #312727 | |||
| buttonTextColor = #DDB8B8 | |||
| banner = Dota workshop about.png | |||
| desc = The {{dota2tools|4.1}} are a set of software utilities available as a free download for {{dota2|1}} that allow you to create items for inclusion in the Dota store and the [[Steam Workshop]] and your own custom game modes (called [[Dota 2 Workshop Tools/Addon Overview|addons]]). | |||
| link1 = '''[[Dota 2 Workshop Tools/Installing and Launching Tools|Download and Installation]]''' | |||
| link2 = '''[[Dota 2 Workshop Tools/Dota Workshop Tools FAQ|Frequently Asked Questions]]''' | |||
| button1 = Items Overview | |||
| button1link = Dota 2 Workshop Tools/Items Overview | |||
| button1desc = Creating items for inclusion in the Dota store. | |||
| button2 = Addons Overview | |||
| button2link = Dota 2 Workshop Tools/Addon Overview | |||
| button2desc = Creating, organizing and releasing your Dota 2 addon. | |||
| button3 = Level Design | |||
| button3link = Dota 2 Workshop Tools/Level Design | |||
| button3desc = Creating [[Map (level design)|levels]] for {{dota2|name}} with the {{hammer5|1|nt=HE}}. | |||
| button4 = Scripting | |||
| button4link = Dota 2 Workshop Tools/Scripting | |||
| button4desc = An addon's script code defines the game rules for an addon. | |||
| button5 = Modeling | |||
| button5link = Dota 2 Workshop Tools/Modeling | |||
| button5desc = [[Models]] are the detailed objects or characters that appear in the game world. | |||
| button6 = Materials | |||
| button6link = Dota 2 Workshop Tools/Materials | |||
| button6desc = Images and [[Shaders|shader]] controls are combined to create [[materials]]. | |||
| button7 = Particles | |||
| | | button7link = Dota 2 Workshop Tools/Particles | ||
| button7desc = Effects like smoke, sparks, blood and fire are created using [[particles]]. | |||
| button8 = Sounds | |||
| | | button8link = Dota 2 Workshop Tools/Sounds | ||
| button8desc = Audio production for addons. | |||
| Audio production for addons | |||
| button9 = Panorama | |||
| button9link = Dota 2 Workshop Tools/Panorama | |||
| button9desc = Panorama UI, used for custom interface in your game mode | |||
<!-- | |||
| button<> = Scaleform UI | |||
| button<>link = Dota 2 Workshop Tools/Custom UI | |||
| button<>desc = '''DEPRECATED''' Scaleform was for UI in Alpha, and will be removed. | |||
--> | |||
| button10 = Community | |||
| button10link = Dota 2 Workshop Tools/Community | |||
| button10desc = Getting involved with the modding community. | |||
| button11 = Third-Party Tools | |||
| button11link = Dota 2 Workshop Tools/Unofficial Tools | |||
| button11desc = Developer tools created by the modding community. | |||
}} | |||
[[Category:Workshop Tools]] | |||
[[Category: | |||
[[Category:Entry pages]] | [[Category:Entry pages]] | ||
Latest revision as of 11:30, 21 October 2025
| Items Overview | Creating items for inclusion in the Dota store. |
| Addons Overview | Creating, organizing and releasing your Dota 2 addon. |
| Level Design | Creating levels for Dota 2 with the Hammer Editor. |
| Scripting | An addon's script code defines the game rules for an addon. |
| Modeling | Models are the detailed objects or characters that appear in the game world. |
| Materials | Images and shader controls are combined to create materials. |
| Particles | Effects like smoke, sparks, blood and fire are created using particles. |
| Sounds | Audio production for addons. |
| Panorama | Panorama UI, used for custom interface in your game mode |
| Community | Getting involved with the modding community. |
| Third-Party Tools | Developer tools created by the modding community. |
| |||||||||||
