Trigger hurt ghost: Difference between revisions

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{{l4d2 point|trigger_hurt_ghost}} It is a volume that damages entities (and ghosts) that touch it.
{{LanguageBar}}
{{:trigger_hurt}}
{{CD|CTriggerHurtGhost}}
==See also==
{{This is a|brush entity|name=trigger_hurt_ghost|series=Left 4 Dead|sprite=Toolstrigger.gif}} It is a [[triggers|trigger]] volume that damages [[entity|entities]] that touch it. It behaves exactly as {{ent|trigger_hurt}} with primary purpose being ability to kill ghost infected.
* [[trigger_hurt]]
 
{{Important|To kill infected ghosts, Damage Type 32 (DMG_FALL) '''must''' be chosen}}
 
 
{{Note|Any other info that applies to {{ent|trigger_hurt}} also applies here}}
 
== See also ==
* {{ent|trigger_hurt}}


{{sensor_brush}}
{{sensor_brush}}

Latest revision as of 18:19, 30 April 2025

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C++ Class hierarchy
CTriggerHurtGhost
CTriggerHurt
CBaseTrigger
CBaseToggle
CBaseEntity
Toolstrigger.gif

trigger_hurt_ghost is a brush entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. It is a trigger volume that damages entities that touch it. It behaves exactly as trigger_hurt with primary purpose being ability to kill ghost infected.

Icon-Important.pngImportant:To kill infected ghosts, Damage Type 32 (DMG_FALL) must be chosen


Note.pngNote:Any other info that applies to trigger_hurt also applies here

See also