Shaders in VGUI\: Difference between revisions
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{{Orphan|date=January 2024}} | |||
The <code>VGUI\</code> folder of <code>Source Materials.gcf</code> contain shaders dedicated to the [[Steam]] interface: | The <code>VGUI\</code> folder of <code>Source Materials.gcf</code> contain shaders dedicated to the [[Steam]] interface: | ||
*[[UnlitGeneric]] is used for almost all materials. | *[[UnlitGeneric]] is used for almost all materials. | ||
*[[VertexLitGeneric]] is used for the <code>screens\vgui_overlay.vmt</code> material. | *[[VertexLitGeneric]] is used for the <code>screens\vgui_overlay.vmt</code> material. | ||
*[[ | *[[Modulate|Modulate]] is used for the <code>hud\800corner.vmt</code> material. | ||
[[Category:Shaders]] | [[Category:Shaders]] |
Latest revision as of 22:53, 21 January 2024

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January 2024
The VGUI\
folder of Source Materials.gcf
contain shaders dedicated to the Steam interface:
- UnlitGeneric is used for almost all materials.
- VertexLitGeneric is used for the
screens\vgui_overlay.vmt
material. - Modulate is used for the
hud\800corner.vmt
material.