Template:VT

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Just a list template for FGD and shader parameter templates to easily link to a wide variety of variable types.

Usage

This template accepts one parameter: the name of the variable type. It outputs a specific string depending on this parameter. It is not case-sensitive.

The following table lists inputs, their results, other inputs yielding the same results, and any things to note. Case variations are not included.

Code Output Other Values Notes
{{VT|axis}} <axis>
{{VT|bool}} <boolean> boolean (in all games since Alien Swarm engine branch) (also in Garry's Mod)
Use choices instead in earlier games.
{{VT|choices}} <choices>
{{VT|color255}} <color255> RGB
{{VT|color255 + int}} <color255 + int> color255+int
{{VT|env_cubemap / texture}} <env_cubemap/texture> cubemap/texture, cubemap / texture, env cubemap/texture, env cubemap / texture, env_cubemap/texture
{{VT|filter}} <filter> filterclass
{{VT|float}} <float>
{{VT|int}} <integer> integer
{{VT|int 0-10}} <integer 0–10> For ambient_generic
{{VT|int 0-100}} <integer 0–100> For ambient_generic
{{VT|int 0-1000}} <integer 0–1000> For ambient_generic
{{VT|int 0-255}} <integer 0–255> For ambient_generic
{{VT|property}} <property> material property Is a link to Material surface properties.
{{VT|RGB matrix}} <RGB matrix> Is two separate links.
{{VT|script}} <script> vscript Is a link to Vscript.
{{VT|scriptlist}} <scriptlist>
{{VT|string}} <string> str
{{VT|studio}} <model path> model, modelname, model name, modelpath, model path Is a link to Model.
{{VT|target}} <targetname> target_name, target_destination, target_source
{{VT|vector}} <vector> vecline
{{VT|vector2}} <vector2>
{{VT|vector3}} <vector3>
{{VT|vector4}} <vector4>
{{VT|void}} <void> <blank>

Any other input will be a link to that input.

See also

  • {{IO}}
  • {{KV}}
  • {{MatParam}}