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  • ...''[[Left 4 Dead]]''{{clarify}} and a built-in campaign for ''[[Left 4 Dead 2]]''. While originally slated for release only as a L4D campaign, ''The Sacr ...ecial infected]] featured in the game. Additionally, the original ''Left 4 Dead'' characters models were ported over for the campaign, and new dialogue was
    1 KB (172 words) - 11:39, 12 July 2024
  • |title = Left 4 Dead 2 |series = Left 4 Dead series
    3 KB (182 words) - 17:28, 12 July 2024
  • |title = Left 4 Dead 2 |series = Left 4 Dead series
    2 KB (297 words) - 17:28, 12 July 2024
  • {{Source 2 topicon}} [[File:Logic_script.png|left|Source 1编辑器图标]]
    3 KB (272 words) - 01:46, 5 July 2025
  • ...0px|right|thumb|caption|The Active Area Set from the ''AI System of Left 4 Dead''.]] ...environment. It allows for hundreds of enemies using a small set of reused entities.
    848 bytes (137 words) - 06:13, 13 July 2024
  • ..._viewcontrol_multiplayer|since=Left 4 Dead}} It is also available in {{bms|4}}. * 2 : Set FOV 设置视野
    2 KB (129 words) - 04:19, 22 August 2024
  • {{LanguageBar|title = Разработка уровней для Left 4 Dead}} ...а этой странице находятся статьи, относящиеся к дизайну уровней для Left 4 Dead.
    3 KB (231 words) - 07:53, 12 July 2024
  • {{l4d}} 本页面是关于一代地图制作 {{L|Left 4 Dead}}. 想做二代地图{{L|Left 4 Dead 2}}, 看 {{L|Left 4 Dead 2 Level Creation|求生之路2地图制作}}.
    3 KB (273 words) - 07:53, 12 July 2024
  • ...e contains articles relating specifically to [[Level Design]] for [[Left 4 Dead]]. For [[Left 4 Dead 2]] level creation articles, see [[Left 4 Dead 2 Level Creation]].
    3 KB (347 words) - 08:03, 15 March 2025
  • {{LanguageBar|title = Criação de level para Left 4 Dead}} [[Category:Left 4 Dead]]{{l4d}} Esta página contém artigos relacionados especificamente de [[:Ca
    3 KB (409 words) - 07:53, 12 July 2024
  • {{LanguageBar|title = Left 4 Dead Nivel de Creacion}} ...los relacionados específicamente con {{L|Nivel de Diseño}} para {{L|Left 4 Dead}}.
    3 KB (393 words) - 03:23, 22 August 2024
  • == {{Source|4}} == * [[Base.fgd/Source_2003_(Half_Life_2_Leak)|Source 2003 (Half Life 2 Leak)]]
    2 KB (246 words) - 20:14, 14 June 2025
  • ...luding [[internal entities]]), and also lists how large in bytes are those entities. Can be used to keep track if an entity has been changed in a game update. {{/Half-Life 2}}
    2 KB (206 words) - 06:28, 25 May 2025
  • [[File:Toolstrigger.gif|left]] ...as cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.
    495 bytes (67 words) - 00:33, 20 March 2025
  • {{LanguageBar|title=Stvaranje razine Left 4 Dead}} ...e posebno odnose na {{LCategory|Level Design|Dizajn Razine}} za {{L|Left 4 Dead}}.
    3 KB (474 words) - 11:22, 11 January 2025
  • ...mp lists all the definitions in network data table. {{Seealso|[[Networking Entities#Network Data Tables]]}} === {{Counter-Strike: Source|2}} ===
    3 KB (404 words) - 10:13, 24 September 2024
  • ...t_script_template|game=Left 4 Dead 2}} It is also available in {{tf2branch|4}}. ...ng no templates and fail, even though it still can delete its own template entities.
    2 KB (278 words) - 01:06, 24 April 2025
  • {{this is a|point entity|name=env_weaponfire|series=Left 4 Dead}}该实体用于模仿求生之路中枪支的武器射击。它会造成� :*2 : 猎枪
    2 KB (90 words) - 04:15, 22 August 2024
  • [[File:l4d_hammer_clipbrush_01.jpg|thumb|left|500px|caption|使用空气墙笔刷。]]{{clr}} [[File:l4d_hammer_cliptexture_01.jpg|thumb|left|200px|caption|tools/toolsclip纹理。]]{{clr}}
    3 KB (234 words) - 04:17, 22 August 2024
  • {{LanguageBar|title = 求生之路2关卡设计}} 本简体中文页面由[[User:GlrWere|Gloria]]汉化,最后由[[User:MoRanYue|墨染月]]更新于2024年9月2日。
    3 KB (154 words) - 07:45, 2 September 2024
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