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- ...Steam games window supports icons to be added in front of your mod. These icons are .TGA (Targa) files consisting of: To have the 32x32 image be displayed next to the mod name when the game is selected, it must have the same name and path as the 16x16 image with _b734 bytes (126 words) - 22:45, 21 January 2024
- ...{css|1}} port for consoles that was later turned into a new Counter-Strike game, called {{csgo|4|nt=1}} alongside [[Valve]]. It was finished and released i The version of the game (when it was released) came with this changelog:2 KB (231 words) - 23:58, 5 April 2025
- {{DISPLAYTITLE: SiN Episodes - Game and SDK bugs}} ...vide a fix for them if any are available at the current time, for both the game and the SDK itself. If any has further bugs or problems not on the list, pl4 KB (662 words) - 12:54, 8 January 2024
- ...re the icon can be found; In this case, in the resource folder: ''resource\game'' It should default to looking for icon.tga After creating the icons, Open the ''icon'' file and save it as a targa file (.tga) in the {{code|so3 KB (482 words) - 08:16, 12 July 2024
- ....jpg|Loading Editor: With this tool, you can add images, descriptions, and icons to the loading screen. ...|SoundEvent Editor : A tool for more comfortable sound editing within the game.1 KB (198 words) - 02:52, 15 December 2024
- ...tic to use, but this solution will let you use it, with the mod, or Source game you are working on. </big> <br>Where: "x" is the game directory you are working on inside quotes (i.g C:\Program Files (x86)\Stea4 KB (623 words) - 22:42, 21 January 2024
- {{this is a|logical entity|game=Team Fortress 2|name=team_control_point_master}} ...l the control points in a map. It is responsible for the layout of the hud icons as well as some round specific settings. [[team_control_point_round|team_co3 KB (535 words) - 07:35, 4 June 2025
- ...{{workshopManager|4}} allows you to create, update, and manage your Custom Game workshop items. The first two icons in the Workshop Manager allow you to create a new addon or edit an existing1 KB (209 words) - 12:29, 4 September 2025
- {{Lang|CS:GO Game Modes/Weapons Expert}} {{csgo mode|we}} (internally: '''<code>scrimcomp5v5</code>''') is a [[game mode]] in {{csgo|4}}, that was added in {{csgoOperation|hydra}}.3 KB (427 words) - 04:45, 16 May 2023
- The game presumably runs on heavily modified version of {{src13mp|1}}, with the foll : Textures appears to be LZMA-compressed, to reduce game file sizes.4 KB (543 words) - 06:40, 16 March 2025
- ...back and forth between hot-spotting and checking results in-game - run the game windowed and you can do everything at the same time. ...g source engine materials to turn your TGA's into VMTs/VTFs for use in the game. Ensure they are in the folder ''materials/vgui/deckplans/<mapname>''.9 KB (1,593 words) - 20:33, 17 June 2023
- ...=1|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/server/player.cpp CBasePlayer definition]}} {{note|Keyvalues, inputs, outputs and [[Dimensions]] vary depending on game and engine version.}}2 KB (368 words) - 07:46, 29 May 2025
- {{LanguageBar|title = Custom Game Mode}} '''Custom''' is a [[game mode]] in {{csgo|4}}.5 KB (801 words) - 02:09, 14 May 2025
- ...leaders then provide a healing bonus to near-by players to encourage group game-play. In addition, the monk class may seek out the “resurrection shrine� * Clickable ability icons and mouse-driven selection cursor.3 KB (399 words) - 13:46, 20 June 2024
- ...based mod, you'll need to set the ''VPROJECT'' environment variable to the game directory of your mod.{{clr}} ...o create a batch file or shortcut launching the executable with the <code>-game</code> launch parameter pointing to the mod's folder.}}3 KB (515 words) - 11:25, 23 May 2025
- ...e {{Source 2|4}} engine and [[Workshop Tools]], fewer mentions of specific game tools.}} ...a hub for launching all of the {{source2|4}} engine tools available in the game's ''Workshop Tools'' ({{dota2}}, {{hla}}, {{cs2}}, {{svrh}}, etc...).2 KB (400 words) - 04:40, 12 July 2024
- ...GA files<br>(RLE compression should be disabled for 32-bit images and game icons)2 KB (249 words) - 07:13, 20 May 2025
- [[File:Source-2013-instructor-example.jpg|thumb|right|The Game Instructor on Source SDK 2013.]] The '''Game Instructor''' is a clientside system in charge of showing instructions on h14 KB (1,669 words) - 07:09, 19 February 2025
- {{Infobox game {{zc|4}} is a first-person [[WP:Beat 'em up|beat 'em up]] game made by ACE Team on [[Source]], running on {{src09|1}} (PC) and {{l4dbranch3 KB (464 words) - 15:35, 29 June 2025
- !define FULL_GAME_NAME "Full Game Name" ;This is the name of the game defined in gameinfo.txt4 KB (692 words) - 09:43, 20 September 2024