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  • ...volvió por la rama {{src07|4|suf=:es}}. Necesita contenido de {{hl2|2|suf=:es}} para funcionar. Nuevo después de {{src04|4|suf=:es}}:
    2 KB (243 words) - 11:05, 12 July 2024
  • ...suf=:es|4}}. Sin embargo, las ramas {{src13|4|suf=:es}} y {{src13mp|4|suf=:es}} se lanzaron en 2013 para actualizar estos juegos. La Orange Box construye sobre la rama original {{src04|suf=:es}} y necesita su contenido para funcionar.
    4 KB (653 words) - 08:40, 12 July 2024
  • Lo nuevo desde {{asbranch|4}} es: ; [[Vgui_movie_display | Reproducción de vídeo]] en [[material]]es.
    5 KB (729 words) - 14:15, 19 February 2025
  • ...utilizar la versión del motor {{tf2|3.1}} como base, esta versión también es un hibrido de las ramas de motor {{portal2branch|1}} y {{l4dbranch|1}}. *** MSAA no funciona correctamente en la iluminación diferida del Xengine, y es peor para el rendimiento.
    7 KB (1,057 words) - 11:13, 5 December 2024
  • {{back|Optimization (level design):es|Optimización (diseño de niveles)}} ...jora forma de conseguir un buen rendimiento sin sacrificar buenos acabados es prescindir en la medida de lo posible de {{L|shader|sombras}}.
    8 KB (1,320 words) - 03:23, 22 August 2024
  • ...amPipe]]. Todos los juegos han migrado su antiguo sistema [[HLDSUpdateTool:es|HLDSUpdateTool]] a SteamCMD. {{Note|'''No ejecutes''' SteamCMD en sí mismo como <code>root</code>. Es innecesario y corres el riesgo de que se produzcan errores si lo ejecutas c
    16 KB (2,527 words) - 15:57, 10 July 2024
  • ...ble templates should be placed to the main page. -->{{back|Sound and Music/es|Música y sonido}} '''Soundscape''' es un tipo de script de sonido usado para dar ambiente a los mapas. Se puede u
    19 KB (2,809 words) - 03:29, 22 August 2024
  • [[File:Screenshot-CSS-Source engine comparison.jpg|340px|thumb|right|Captura de pantalla en el juego de {{css|1 ...l de {{apex|1}}, que funciona con una versión del motor Source [[Titanfall engine branch|muy modificada]], que presenta DirectX (Direct3D) 11, modelos detall
    24 KB (3,743 words) - 07:19, 20 May 2025
  • ...hong sombreado de Phong]] para suavizar la iluminación de los sólidos, que es independiente al moderno uso avanzado de Phong en tiempo real $phong.}} ''La siguiente breve introducción no es necesaria para saber utilizar el sombreado de Phong en Source, pero da algu
    15 KB (2,444 words) - 07:54, 14 July 2024
  • ...e|beta}} and the SrcDS beta branch is named {{code|prerelease}}. Some beta branches are protected by a password; to be able to download from them, also add the ...<code>@sSteamCmdForcePlatformType</code> variable. (Yes, those are two "s"es at the beginning of the variable name.) For example, to download the Window
    22 KB (3,374 words) - 04:37, 9 May 2025
  • ...ay find it challenging to port their content to the updated {{Source|4.1}} engine. This undertaking requires diligent work and close attention to detail, wit ...hlbs}}{{dmc}}{{tfc}}), It can also partially help with derivatives of this engine ({{xash}}{{paranoia}}{{p2s}}{{csxbox}}{{hlps2}}{{nightfire}}), as the porti
    79 KB (12,042 words) - 18:23, 10 July 2025
  • ...050426034532/http://www.geocities.com/cofrdrbob/bspformat.html "The Source Engine BSP File Format" from October 2005] de [[User:Rof|Rof]], prenita el Geociti ...nt describes the structure of the {{L|BSP}} file format used by the Source engine. The format is similar but not identical to the BSP file formats of {{gldsr
    79 KB (12,045 words) - 17:20, 1 March 2025
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    275 KB (37,519 words) - 01:36, 15 August 2023
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    296 KB (40,054 words) - 08:51, 21 January 2024
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    299 KB (40,362 words) - 20:47, 14 June 2025
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    367 KB (50,518 words) - 22:39, 10 August 2025
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    319 KB (43,548 words) - 06:21, 11 September 2024
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    320 KB (43,624 words) - 06:21, 11 September 2024
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    325 KB (44,401 words) - 17:16, 24 April 2025
  • target(target_destination) : "Target Brush(es)." ...Don't change). Differentiates between shipping HL2 maps and maps using new engine features."
    326 KB (44,443 words) - 16:22, 19 April 2024
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