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- ''Get the gold bounty on this unit''317 bytes (41 words) - 09:10, 21 January 2024
- ''Get the XP bounty on this unit''312 bytes (41 words) - 09:10, 21 January 2024
- ''Clear the script filter that controls bounty rune pickup behavior.''418 bytes (46 words) - 09:00, 21 January 2024
- ''Get the maximum gold bounty for this unit.''416 bytes (52 words) - 09:11, 21 January 2024
- ''Get the minimum gold bounty for this unit.''416 bytes (52 words) - 09:11, 21 January 2024
- ''Set the XP bounty on this unit''409 bytes (50 words) - 09:19, 21 January 2024
- ''Set the maximum gold bounty for this unit.''444 bytes (52 words) - 09:19, 21 January 2024
- ''Set the minimum gold bounty for this unit.''444 bytes (52 words) - 09:19, 21 January 2024
- ''Set the bounty gold gained per level on this creature.''452 bytes (55 words) - 09:21, 21 January 2024
- ''Heroes will use the basic NPC functionality for determining their bounty, rather than DOTA specific formulas.''506 bytes (60 words) - 09:05, 21 January 2024
- ''Set a filter function to control the behavior when a bounty rune is picked up. (Modify the table and Return true to use new values, ret756 bytes (93 words) - 09:01, 21 January 2024
- ...s used in the [[Skirmish|War Games]] ''Hunter-Gatherers'' and the unused ''Bounty Hunter''.2 KB (297 words) - 04:32, 19 May 2025
- // Bounty7 KB (346 words) - 20:13, 10 July 2024
- // Bounty7 KB (815 words) - 15:00, 31 January 2021
- |- id="Bounty Hunter" | Bounty Hunter25 KB (3,321 words) - 05:47, 12 July 2024
- |- id="Bounty Hunter" | Bounty Hunter28 KB (4,361 words) - 23:01, 9 January 2025
- :*bounty ( ''short'' )20 KB (1,721 words) - 20:13, 10 July 2024
- They are used in the ''Hunter-Gatherers'' and ''Bounty Hunter'' [[Counter-Strike: Global Offensive/Game Modes#Skirmish Modes|skirm15 KB (2,377 words) - 05:46, 12 July 2024
- |- id="Bounty Hunter" | Bounty Hunter28 KB (4,041 words) - 05:47, 12 July 2024
- :*bounty ( ''short'' )20 KB (2,310 words) - 16:51, 8 August 2023