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27 July 2025
20:09 | Env projectedtexture diffhist −36 Kiddo9000 talk contribs (Restructured the shadow casting caveat/bug to be more clear and accurate. Since initially writing about this issue, it has resolved itself on the same AMD GPUs I tested after driver updates. Multiple other DX9 bugs were also resolved in other games on those cards, so it seems the issue is not hardware-specific. I also added upgrading or downgrading drivers as a workaround. Someone should validate this on NVIDIA hardware, and update the affected games with the applicable DX9 games and mods.) |
26 July 2025
m 21:34 | CBaseAnimating diffhist −2 Alexiscoutinho talk contribs (→::KeyValue method: -> KeyValue method) |
24 July 2025
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21:28 | Source 2013 6 changes history +957 [Kr0tchet (6×)] | |||
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21:28 (cur | prev) +9 Kr0tchet talk contribs | ||||
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21:26 (cur | prev) +171 Kr0tchet talk contribs | ||||
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21:17 (cur | prev) +6 Kr0tchet talk contribs (→HL2 20th Anniversary Update & 2025 engine update) | ||||
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20:58 (cur | prev) +220 Kr0tchet talk contribs (→Features) | ||||
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20:56 (cur | prev) +641 Kr0tchet talk contribs (Citing Source MP's d3d9ex) | ||||
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20:53 (cur | prev) −90 Kr0tchet talk contribs (→HL2 20th anniversary update: - simplified "also in" template. Features introduced since L4D branch are marked as L4D and later, and HL:S & Portal doesn't need to mention twice in the template as there's already note above.) |