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28 August 2023
- 18:0318:03, 28 August 2023 diff hist +51 Logic auto →Outputs: Confirmed in TF2
9 June 2023
- 18:1018:10, 9 June 2023 diff hist −9 Func nogrenades →Entity description: Does not actually destroy any projectiles on touch, or effect them unless they explode inside its volume.
12 March 2023
- 14:3414:34, 12 March 2023 diff hist +35 Material map compile flags →Additive Flags: CompileNoShadows doesn't work in TF2
30 January 2023
- 06:1306:13, 30 January 2023 diff hist +64 Material map compile flags →Additive Flags: %compilepassbullets functionality in TF2
25 November 2022
- 22:4722:47, 25 November 2022 diff hist +81 Func nobuild →Keyvalues: Added internal names
15 November 2022
- 08:5408:54, 15 November 2022 diff hist +52 CompilePassBullets Added note on how parameter works in TF2
1 November 2022
- 15:4315:43, 1 November 2022 diff hist +86 Point spotlight →Keyvalues: Added missing Ignore Solid keyvalue
21 October 2022
- 16:5816:58, 21 October 2022 diff hist +5 Logic auto →Outputs: Misplaced bug in last edit.
- 16:5516:55, 21 October 2022 diff hist +264 Logic auto In TF2, bug occurs with OnMapSpawn, but not OnMultiNewRound. Potentially originally misplaced, but cannot confirm behavior in other games.
27 August 2022
- 12:4912:49, 27 August 2022 diff hist −189 Condition list Removed broken page linking that was copied from the TF2 Wiki.
16 January 2021
- 00:1300:13, 16 January 2021 diff hist −1 m $collisionmodel Typo
19 July 2020
- 18:0018:00, 19 July 2020 diff hist +278 Talk:Trigger teleport No edit summary