User contributions for Gavcomval1232
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17 July 2023
- 09:5709:57, 17 July 2023 diff hist +89 m Prop physics No edit summary
6 July 2023
- 15:0315:03, 6 July 2023 diff hist +853 Sorting out navigation flow Cleared up some misinformation with some personal experience
- 11:0511:05, 6 July 2023 diff hist −534 Sorting out navigation flow Fixed some misinformation. Will fix more when I get more time
- 10:3510:35, 6 July 2023 diff hist +19 Nav Mesh/Console commands No edit summary
- 10:1010:10, 6 July 2023 diff hist +2,254 Weapon item spawn Added some tips on how to make this entity more user friendly for the mapper
- 09:3409:34, 6 July 2023 diff hist +130 m Func brush Added some minor information about L4D2
5 July 2023
- 13:2613:26, 5 July 2023 diff hist +12 m L4D2 Level Design/Boss Prohibition Apparently coop_boss_spawning is used in Left 4 Dead 1
- 13:2113:21, 5 July 2023 diff hist +79 m L4D2 Level Design/Boss Prohibition New entry in table
- 13:1813:18, 5 July 2023 diff hist +133 m L4D2 Level Design/Boss Prohibition coop_boss_spawning not working
- 12:4912:49, 5 July 2023 diff hist −28 m Func door rotating Moved my edits to a more appropriate place
- 12:3812:38, 5 July 2023 diff hist +331 Func door rotating Added the issue with Left 4 Dead 2 not having survivors hang off this entity
3 July 2023
- 18:3918:39, 3 July 2023 diff hist +228 Talk:L4D2 Level Design/Boss Prohibition →Coop_boss_spawning not working: new section current
13 May 2023
- 23:1223:12, 13 May 2023 diff hist −6 m Env instructor hint Changed the workaround of visibility to look more polished
29 April 2023
- 13:1013:10, 29 April 2023 diff hist +80 m Func nav blocker Added more details to the L4D2 bug
17 August 2022
- 09:3909:39, 17 August 2022 diff hist +7 m Point viewcontrol multiplayer This entity is also available in L4D2
4 August 2022
- 20:4220:42, 4 August 2022 diff hist +298 m Nav Mesh/Console commands Added information on nav_recompute_flow, nb_move_to_cursor, and nav_trouble_report
25 July 2022
- 16:2716:27, 25 July 2022 diff hist +60 m Func smokevolume When making a campaign, this entity did not appear in survival mode
6 May 2021
- 16:0616:06, 6 May 2021 diff hist +95 m L4D Level Design/Nav Meshes No edit summary
- 16:0216:02, 6 May 2021 diff hist +69 m L4D Level Design/Nav Meshes Zombies can still spawn in the checkpoint nav area, with a few exceptions