InfoChangelevel

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Class hierarchy
InfoChangelevel
CBaseTrigger
CBaseToggle
CBaseEntity
Warning.pngRisk of Confusion:This entity class name indeed doesn't have C at the start as is the usual convention for entities.

Entities linked to this class

Keyvalue

KeyValue method

map <string>
Sets m_mapName ↓ trimmed to first 31 characters, will print warning if longer than 31 ("Map name '<map>' too long (<length> chars)\n")
landmark <string>
Sets m_landmarkName ↓ trimmed to first 31 characters, will print warning if longer than 31 ("Landmark name '<landmark>' too long (<length> chars)\n")

Keyfields

no special

Inputs

Input keys

no special

Input functions

CheckpointDoorOpened <?> linked function: OnCheckpointDoorOpened

description todo

CheckpointDoorClosed <?> linked function: OnCheckpointDoorClosed

description todo

[Todo]

Outputs

no special

Other fields

Keyless fields

m_mapName <FIELD_?>

m_landmarkName <FIELD_?>


Function fields

  • TouchChangeLevel
  • ChangeLevelNow

Think functions

  • ChangelevelThink
  • ChangeLevelSpeechDelay

[Todo]


Datamap dump

Left 4 Dead 2 Left 4 Dead 2:


Left 4 Dead Left 4 Dead: