Func simpleladder/en
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It is used to designate climbable ladder areas. func_ladder brushes are automatically converted to this entity by VBSP during map compile. It doesn't exist in the FGD and is not designed to be created by Hammer.
Note:This is a preserved entity in .
- On a new round, its properties including its position will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non preserved entities may have undesirable effects.
Keyvalues
- normal.x
(???)
<float> - X normal of the ladder.
- normal.y
(???)
<float> - Y normal of the ladder.
- normal.z
(???)
<float> - Z normal of the ladder.
- TeamNum
(???)
<integer> - Team that can climb this ladder.