This article's documentation is for anything that uses the Source engine. Click here for more information.

info_overlay_accessor

From Valve Developer Community
(Redirected from Func overlay accessor)
Jump to: navigation, search
Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is automatically created by VBSP.
Class hierarchy
CInfoOverlayAccessor
CPointEntity
CBaseEntity
info_overlay_accessor.cpp

info_overlay_accessor is a point entity available in all Source Source games. It only exists in compiled BSP files, and maps targetnames to ID numbers of info_overlays, which are stored in a separate lump in the BSP file.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Overlay ID (OverlayID) <integer>
Which index in the overlay lump to associate with this entity's targetname.

See also