Category:Pl/Hammer
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This page either contains information that is only partially or incorrectly translated, or there isn't a translation yet.
If this page cannot be translated for some reason, or is left untranslated for an extended period of time after this notice is posted, the page should be requested to be deleted.
Also, please make sure the article tries to comply with the alternate languages guide.
Jeśli już się zapoznałeś z edytorem Hammer i szukasz pomocy przy tworzeniu map, zajrzyj tutaj - dział poświęcony Level Designowi .
Hammer World Editor jest narzędziem służącym do tworzenia map do gier napędzanych przez silnik Source .
Jest używany do:
- Tworzenia architektury mapy - geometria, tekstury, oświetlenie.
- Wstawiania modeli (prop_) zrobionych w innych programach takich jak XSI .
- Umieszczania bytów na mapie.
- Tworzenia gameplay'u za pomocą Systemu Input/Output .
- Wstawiania NPC i zarządzania ich zachowaniem (AI) .
- Kompilacji i uruchamiania levelu.
Wprowadzenie
Zobacz też
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Hammer Reference
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Pages in category "Pl/Hammer"
The following 3 pages are in this category, out of 3 total.