BSP Content Extraction (GoldSrc)
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Example:
Cry of Fear maps. In most of them, the content is embedded.
Sometimes textures are embedded directly into a BSP file, instead of in a separate WAD file.


Utilities
- BspTwoMap (Can extract textures)
- Half-Life Unified SDK Map Decompiler (Can extract textures)
- ericw-tools's bsputil
J.A.C.K. (Plugins>Half-Life>Extract Textures from the menu bar)