molotov_projectile

From Valve Developer Community
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Class hierarchy
CMolotovProjectile
CBaseCSGrenadeProjectile
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
molotov_projectile.cpp

molotov_projectile is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive. It's a projectile spawned when throwing weapon_molotov and spawns inferno where it breaks.


Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Flags

Start Constrained : [1]
Prevents the model from moving.

Inputs

InitializeSpawnFromWorld
Activates the grenade, causing it to explode after a few seconds as if it was thrown by a player.

See Also