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- [[File:AntlionThumper.jpg|thumb|300px|The Thumper in Half-Life 2.]] | 128 || Small Thumper890 bytes (120 words) - 03:35, 2 June 2025
Page text matches
- [[File:AntlionThumper.jpg|thumb|300px|The Thumper in Half-Life 2.]] | 128 || Small Thumper890 bytes (120 words) - 03:35, 2 June 2025
- {{I|Enable|Enable Thumper}} {{I|Disable|Disable Thumper}}874 bytes (135 words) - 01:41, 11 June 2025
- {{Note|To ward off antlions, use an [[ai_sound]] set to soundtype "Thumper" or a [[prop_thumper]].}}598 bytes (86 words) - 21:38, 19 April 2025
- *Thumper: causes antlions to run away briefly2 KB (393 words) - 07:26, 25 March 2024
- | 256 || [[prop_thumper|Thumper]]: causes antlions to run away briefly3 KB (535 words) - 18:10, 8 May 2025
- *[[prop_thumper|Antlion thumper (<tt>prop_thumper</tt>)]] - The thumpers strike the ground to ward off near4 KB (650 words) - 05:28, 12 July 2024
- | '''Antlion: Thumper Flee Point''' | Antlions will use this hint to flee towards when they are forced back by a thumper. It is not required, but is useful to control precise Antlion movements.17 KB (2,724 words) - 09:19, 29 May 2025
- ...r creating rest points for players to reach. However, remember to have the thumper present for a reason, as the Combine would. Place thumpers near buildings a5 KB (772 words) - 07:27, 12 July 2024
- input Enable(void) : "Enable Thumper" input Disable(void) : "Disable Thumper"17 KB (2,093 words) - 18:45, 20 March 2025
- ...r creating rest points for players to reach. However, remember to have the thumper present for a reason, as the Combine would. Place them near buildings and s6 KB (924 words) - 07:52, 14 November 2024
- * AE_THUMPER_THUMP //Thumper Thump!11 KB (1,574 words) - 13:41, 11 June 2025
- def.AddAmmoType("Thumper", DMG_SONIC, TRACER_NONE, 10, 10, 2, 0, 0 );10 KB (1,498 words) - 17:53, 18 July 2025
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =130 KB (16,601 words) - 01:36, 11 September 2024
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =143 KB (18,461 words) - 11:31, 10 October 2023
- " Thumper: causes antlions to run away briefly\n" + 256: "Thumper"77 KB (7,382 words) - 10:18, 21 January 2024
- |Thumper ambience, wind, and container hotel fluorescent lights.110 KB (12,754 words) - 05:50, 7 January 2024
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =148 KB (19,004 words) - 01:46, 11 September 2024
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =199 KB (25,801 words) - 07:51, 19 August 2023
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =200 KB (25,895 words) - 06:38, 11 September 2024
- @PointClass base(Targetname, Angles) studio() = prop_thumper : "Thumper" dustscale(choices) : "Dust Scale" : "Small Thumper" =201 KB (26,105 words) - 22:32, 10 August 2025