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- ...urret}} from the ceiling. One is automatically generated between the hover turret and the entity specified in its <code>attachTarget</code> keyvalue, so it d412 bytes (73 words) - 18:30, 17 May 2024
- * {{ent|npc_turret_ground}}: Fixed auto-turret mounted in the floor. * {{ent|npc_turret_ceiling}}: Fixed auto-turret mounted in the ceiling.1 KB (175 words) - 06:39, 31 May 2024
- {{DISPLAYTITLE: Portal BTS - Tutorial - Turret Doors}}{{back | Portal Level Creation|Portal Level Creation}}{{Morescreensh [[File:Turret_door.jpg|thumb|300px|right|float|A turret door in the escape levels of Portal]]4 KB (711 words) - 17:53, 19 April 2025
- {{DISPLAYTITLE:Portal 2 Puzzle Maker: Turret}} [[File:AP Turret.jpg|right|thumb|150px|Aperture Science floor turret as seen in [[Portal]].]]4 KB (611 words) - 01:28, 17 June 2016
- It simulates a gun turret that can aim and shoot things. Make sure '''Control Volume''' is set, as it's re ...detested=1|Doesn't create bullets or projectiles in {{Bms|4}} even if used one of the weapons ammo types or from {{ent|item_ammo_crate}} list, although it3 KB (412 words) - 01:33, 28 July 2025
- ...le Maker/Laser Emitter|Lasers]], and knocking over [[Portal 2 Puzzle Maker/Turret|Turrets]]. The Portal 2 Puzzle Maker includes 4 types of cubes: Weighted, C ...the Aperture Science logo. In official levels this cube is used to signify that the player will use it multiple times and should bring it with them, howeve3 KB (424 words) - 11:56, 8 January 2024
- It is used to issue one or more orders to nearby aliens of a specified type. * Useful for moving specific aliens to points in the level in one manner or another. {{note|This entity will remain inactive until triggered1 KB (234 words) - 23:04, 20 April 2025
- In this tutorial we will be recreating the singing turrets of the “Turret Singers” environment, and learn about some more advanced Hammer features. ...fell among a colony of turrets, and they became obsessed with making you a turret wife - by singing you this song.9 KB (1,602 words) - 08:48, 8 January 2024
- ...pc_strider|Strider (<tt>npc_strider</tt>)]] - Very tall tripedal creatures that are sometimes found patrolling the streets. ...Combine APC (<tt>prop_vehicle_apc</tt>)]] - A ground-based troop transport that can fire rockets.4 KB (650 words) - 05:28, 12 July 2024
- ...wner of the control point''' = Here you give "Neither in". This flag is no one. This setting is necessary for this to work smoothly, the object of destruc ...e Allies we can with "sprites / obj_icons / icon_obj_tank_allies" eg a gun turret display.5 KB (830 words) - 11:21, 24 April 2011
- ...s a|brush entity|name=func_tank|engine=GoldSrc}} It simulates a gun turret that can aim and shoot things. ...model}} keyvalue to a [[precache]]d model. The model should be authored so that its pivot point is at its origin (it will not animate).1 KB (189 words) - 08:02, 10 April 2025
- ...oak to become completely invisible. The combine have a modified flashlight that can decloak the rebels when shone over them, rendering the the invisibility ...hunting down the rebels. This can be one crazy experience. Not to mention that rebels can gain upgrades off their fallen team mates.3 KB (405 words) - 10:30, 5 January 2024
- The few employees that had been present over night were dispatched without hesitation. ...ted functions of the facility are warming up for a full day’s work. But no one remains to tend the business at hand.6 KB (1,023 words) - 13:49, 20 June 2024
- * In the case of this Turret model from Portal2, Maya was used to build the model and the animations. Ma [[File:02 turret textures.png|thumb|512px|left]]9 KB (1,507 words) - 00:31, 7 January 2024
- ...d through a compelling story, good puzzles, or a combination of both. Note that most of these suggestions take examples from maps for both Portal and Porta A good puzzle is a puzzle that makes the player think, but isn't too hard. The ultimate goal is to have th10 KB (1,777 words) - 10:19, 21 January 2024
- ...raised (for example, so a redirection cube can reach a laser, or so that a turret is vulnerable to a laser at 64 units high) you can place it on a lightbridg ...ayer will always be able to portal out! Follow these guidelines to ensure that the player will never get trapped.4 KB (671 words) - 14:15, 9 August 2015
- ...s|game1=Black Mesa}} It is a stationary, ceiling-mounted 'fishing' monster that tries to eat anything its tongue touches. {{KV|Rest Distance|intn=RestDist|float|Distance above the ground that the tongue should lie when the barnacle is at rest.}}7 KB (1,127 words) - 17:32, 1 June 2025
- Not all fence props are the same size. Here's a list of the fence sizes that Portal uses: Create a <code>[[prop_static]]</code> entity and set its model one of the fence models and Disable the Shadows.2 KB (407 words) - 07:19, 20 May 2025
- ...e ''exactly'' one of these entities on map start. Attempting to load a map that does not contain an emp_info_params entity will crash the game!}} ...on does not affect victory conditions. Even when players are restricted to one team, both teams still need spawn points.}}5 KB (657 words) - 10:07, 21 April 2025
- ...[[npc_personality_core|personality core]] created by [[Aperture Science]], that was once connected to [[GLaDOS]]. ...the game where Wheatley physically appears for the first time. He suggests that both he and Chell escape, and Chell agrees.5 KB (913 words) - 04:27, 28 January 2024