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- | title = '''SteamVR Home''' | image = Software Cover - SteamVR Home.jpg3 KB (437 words) - 08:30, 27 October 2025
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- {{SteamVR topicon}} {{LanguageBar|title = SteamVR Shaders}}754 bytes (113 words) - 11:14, 6 September 2025
- | file = SteamVR Home - Screenshot 1.jpg }}{{SteamVR topicon}}{{Source 2 topicon}}3 KB (354 words) - 22:14, 17 September 2025
- | file = SteamVR Home - Screenshot 1.jpg }}{{SteamVR topicon}}{{Source 2 topicon}}3 KB (378 words) - 22:14, 17 September 2025
- | file = SteamVR Home - Screenshot 1.jpg }}{{SteamVR topicon}}{{Source 2 topicon}}3 KB (355 words) - 04:07, 24 April 2025
- ...e都将运行。 但是,这将是一种特殊的,简化的“游戏”模式-所有与开发相关的部分都是“工具”模式的一部分。 为此,请单击小SteamVR状态窗口左上方的SteamVR菜单,然后单击创意工坊:创建/修改环境。 ...件的意思,插件在中文里指的是代码编译成的文件之类,而这里的Addon更像是Unreal 4里的“工程”)选择窗口。 如果您想直接创建一些东西,{{L|SteamVR/Environments/Environment_Tutorial:_Hammer_and_Basic_Lighting|环境教程�18 KB (351 words) - 07:04, 11 July 2024
- {{lang|title=雾教程 (SteamVR)|SteamVR/Environments/Fog Tutorial}} SteamVR Home引入了一个名为<code>env_gradient_fog</code>的新的雾实体,这�9 KB (256 words) - 06:18, 20 May 2025
- #redirect [[SteamVR Home]]134 bytes (16 words) - 00:47, 27 May 2023
- The SteamVR Workshop Tools include the [[VScript]] scripting system with an extensive A ...Tools. Some of the links below may have inconsistencies when scripting for SteamVR instead of Dota 2.2 KB (345 words) - 01:19, 6 January 2024
- | title = '''SteamVR Home''' | image = Software Cover - SteamVR Home.jpg3 KB (437 words) - 08:30, 27 October 2025
- [[Category:SteamVR]] [[Category:SteamVR Home]]1 KB (111 words) - 09:14, 21 January 2024
- {{Todo|Path entities may not be fully functional in SteamVR Home. Document which path types work.}}323 bytes (47 words) - 06:09, 16 February 2025
- = Bringing your Destination into SteamVR Home = [[File:Steamvr workshop banner.png|SteamVR Workshop Tools]]4 KB (663 words) - 09:13, 21 January 2024
- {{this is a|point entity|name=light_spot|engine=Source 2|game1=SteamVR Home|game2=Half-Life: Alyx|game3=Counter-Strike 2}} It creates an invisible poin In SteamVR Home, the real-time component casts a single shadow map. The number of simultane2 KB (291 words) - 04:43, 9 February 2025
- {{this is a|point entity|game=SteamVR Home|game1=Half-Life: Alyx|game2=Counter-Strike 2|name=light_ortho|engine=Source ...gular volume, and will cast outside of it with broken shadows. Setting a [[SteamVR/Environments/lightcookies/|Light cookie]] makes it work properly.}}2 KB (262 words) - 18:30, 17 May 2024
- {{this is a|point entity|name=env_light_probe_volume|game=SteamVR Home|game1=Half-Life: Alyx|game2=Counter-Strike 2|engine=Source 2}} It is used t * [[SteamVR/Environments/Environment_Tutorial:_Hammer_and_Basic_Lighting#Basic_Lighting1 KB (152 words) - 09:52, 21 April 2025
- {{this is a|point entity|name=light_omni|engine=Source 2|game=SteamVR Home|game1=Half-Life: Alyx|game2=Counter-Strike 2}} {{note|{{cs2|in}} light_omni *[[SteamVR/Environments/Environment_Tutorial:_Hammer_and_Basic_Lighting#Basic_Lighting1 KB (149 words) - 04:54, 9 February 2025
- ...所不同,并且还有更多的实体和内容可供使用。尽管并非全部都能直接适用,但本Wiki上的{{L|SteamVR/Environments|SteamVR Home创意工坊工具}}文档仍然可以为制作《半衰期:爱莉克斯� ** 《半衰期:爱莉克斯》创意工坊工具集包含了 {{L|SteamVR/Environments/Getting_Started|Hammer}} 来作为它的地图编辑器。14 KB (236 words) - 06:04, 12 July 2024
- {{SteamVR topicon}}__NOTOC__ {{VRHome}} SteamVR Workshop Tools 可以让你利用起源2创建自己的 {{svrh|4}} 房间�10 KB (1,084 words) - 02:29, 26 October 2025
- Bellow is a list of the currently available Cookies in SteamVR Home, there texture and their usage ingame. {{Note| In SteamVR Home you are currently limited to use the default set of Cookie textures.3 KB (443 words) - 09:14, 21 January 2024
- An introductory guide to gathering and editing sound assets: [[SteamVR/Environments/Adding Sound/Sourcing Audio Assets|Sourcing Audio Assets]]. To import a sound file, simply move or copy it under the {{path|<nowiki>SteamVR\tools\steamvr_environments\content\steamtours_addons\<your_addon>\sounds\</3 KB (414 words) - 12:07, 9 July 2023