world_items
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
Class hierarchy |
---|
CWorldItem |
item_world.cpp
|
world_items
is a point entity available in all Source games. A leftover from GoldSrc.
Keyvalues
- type
(type)
<choices> - Type of item to spawn.
- 42: Antidote (
item_antidote
) - 43: Security Card (
item_security
) - 44: Battery (
item_battery
) - 45: Suit (
item_suit
)
- 42: Antidote (
Note:To appear, entity from this list must be present in your game. For example, in Half-Life: Source, Black Mesa and Half-Life 2 only battery and suit can be spawned.