info_node_air
Class hierarchy |
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CNodeEnt |
ai_initutils.cpp
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info_node_air
is a point entity available in all Source games except Left 4 Dead series.
It is a navigation node for flying NPCs.
- Air nodes do not fall to the ground when they spawn.
- They must have at least 64 units of empty space above them to be valid.
Keyvalues
- NodeHeight
(nodeheight)
<integer> - Confirm:Ensure this much height from the ground?
- Node ID
(nodeid)
<integer> - Read-only internal Hammer value.
Flags
- Force
human
permission - Force
small_centered
permission - Force
wide_human
permission - Force
tiny
permission - Force
wide_short
permission - Force
medium
permission - Force
tiny_centered
permission - Force
large
permission - Force
large_centered
permission - Keep editor position