Users who would like to run for moderator must be autoconfirmed and have at least 100 edits. Users can check their own edit count at Special:Preferences.
Counter-Strike 2 Workshop Tools/Introduction
CS2 Workshop Tools is a collection of tools for creating maps, mods and skins on
Source 2 for
Counter-Strike 2, it is currently freely available.
Sumario
Introduction
First, you need to install Workshop Tools (see: Counter-Strike 2 Workshop Tools/Installing and Launching Tools)
After launching, you will see the main CS2 Workshop Tools window.
You will see four main options there:
- Launch Workshop Item Tools
- Create New Addon
- Edit Addon Map
- Launch Tools
![Warning.png](/w/images/thumb/c/cb/Warning.png/10px-Warning.png)
Quick overview
![](/w/images/thumb/1/15/CS2_workshop_item_editor_main_window.png/300px-CS2_workshop_item_editor_main_window.png)
![Counter-Strike 2 Workshop Tools](/w/images/thumb/e/e0/Cs2_workshop.png/16px-Cs2_workshop.png)
Workshop Item Tools
After running Workshop Item Tools, a new window will appear.
On the left side we can see a list of example weapon finishes, stickers and graffiti.
When you create a new finish, it will automatically be assigned to the appropriate folder in the list.
From this window we can also inspect, preview, and publish our work.
![Blank image.png](/w/images/b/ba/Blank_image.png)
New Addon
Creates new addon in CS2 Workshop Tools. You only need to give it a name.
Edit Addon Map
When you select this option, two programs will run.
Both of which are necessary for creating new maps for Counter-Strike 2
![Warning.png](/w/images/thumb/c/cb/Warning.png/10px-Warning.png)
Launch Tools
This option will launch Asset Browser from which we can access other tools.
This includes
Hammer,
Material Editor,
Model Editor,
ModelDoc,
Image Subrect Editor, and
Source 2 Filmmaker.
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
![Particle Editor](/w/images/thumb/e/ee/Icon-Source2-ParticleEditor.png/16px-Icon-Source2-ParticleEditor.png)
![Counter-Strike 2 Workshop Tools](/w/images/thumb/e/e0/Cs2_workshop.png/16px-Cs2_workshop.png)
![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
![Particle Editor](/w/images/thumb/e/ee/Icon-Source2-ParticleEditor.png/16px-Icon-Source2-ParticleEditor.png)
![🖿](/w/images/thumb/1/11/Icon-gnome-folder_alt.png/15px-Icon-gnome-folder_alt.png)
game/bin/sdkenginetools.txt
under the m_ExcludeFromMods list that is located under the tool entry labeled as pet, then from ![🖿](/w/images/thumb/1/11/Icon-gnome-folder_alt.png/15px-Icon-gnome-folder_alt.png)
game/bin/assettypes_common.txt
under m_HideForRetailMods that is located under particle_asset