The Ship SDK

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Note.pngNote:This tool is provided by a third party and is not supported or maintained by Outerlight.

Availability

Included in the unofficial The Ship SDK are CST (modified), VMEX (modified), The Ship's FGD, and The Ship Single Player's FGD. Download the The Ship SDK here. The Ship SDK utilizes the Source SDK, which is packaged along with Valve's major Source games. Visit this page to see a complete list of Source games that include the Source SDK. Purchase Half-Life 2: Deathmatch for only $9.95 to get full access to the Source SDK.

Download the latest FGD release (01/26/07) here.

News

Friday, January 26, 2007 FGD Update

FGD is now 100% complete:

Thursday, December 14, 2006 FGD Update

  • Added Descriptions to ship_container:
    • Present
    • Stocking
  • Added SpawnItemGroups to ship_item_spawner:
    • male_locker
    • female_locker
    • unisex_locker
    • xmas_present
    • xmas_stocking
  • Removed non-functioning SpawnItems from ship_item_spawner:
    • outfit_female_farmer_1
    • outfit_female_farmer_2
    • outfit_female_farmer_3
    • hat_farmer_female
    • weapon_empty_syringe
    • weapon_empty_sleep_syringe
  • Removed non-functioning ShopTypes from base_shop.

Wednesday, December 13, 2006 FGD Update

  • Descriptions in ship_container alphabetized
  • SpawnItems in ship_item_spawner categorized
  • Added new SpawnItems:
    • item_food_candycane
    • outfit_female_farmer_1
    • outfit_female_farmer_2
    • outfit_female_farmer_3
    • hat_santa_female
    • hat_santa_male
    • hat_farmer_female
    • weapon_empty_syringe
    • weapon_empty_sleep_syringe
  • Completed and categorized ShopType in base_shop

Installation

  1. Replace all instances of <username> with your Steam username.
  2. Copy all files in The_Ship_SDK.zip to your "..\Steam\SteamApps\<username>" folder.
  3. Open "..\Steam\SteamApps\<username>\sourcesdk\bin\GameConfig.txt" and add the following entry.
    Note.pngNote:If no GameConfig.txt exists, run the Source SDK once.

Before

	}
	"SDKVersion"		"2"

Add

		"The Ship"
		{
			"GameDir"		"c:\program files\steam\steamapps\<username>\the ship\ship"
			"hammer"
			{
				"GameData0"		"c:\program files\steam\steamapps\<username>\sourcesdk\bin\The_Ship.fgd"
				"TextureFormat"		"5"
				"MapFormat"		"4"
				"DefaultTextureScale"		"0.250000"
				"DefaultLightmapScale"		"16"
				"GameExe"		"C:\Program Files\Steam\SteamApps\<username>\the ship\ship.exe"
				"DefaultSolidEntity"		"func_detail"
				"DefaultPointEntity"		"info_player_deathmatch"
				"BSP"		"C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstbsp-ts.exe"
				"Vis"		"C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstvis-ts.exe"
				"Light"		"C:\Program Files\Steam\SteamApps\<username>\sourcesdk\bin\cstrad-ts.exe"
				"GameExeDir"		"C:\program files\steam\steamapps\<username>\the ship"
				"MapDir"
					"c:\program files\steam\steamapps\<username>\the ship\sourcesdk_content\ship\mapsrc"
				"BSPDir"		"C:\Program Files\Steam\SteamApps\<username>\the ship\ship\maps"
				"CordonTexture"		"tools\toolsskybox"
				"MaterialExcludeCount"		"0"
			}
		}

Usage

Warning.pngWarning:You must run "..\Steam\SteamApps\<username>\the ship\ship\launchsdk.bat" to launch the SDK once after each time of launching The Ship. You may run the batch file with a shortcut if you are so inclined.
Note.pngNote:It is recommended that you first decompile a few maps in "..\Steam\SteamApps\the ship common.gcf" so you get a sense of how to construct the map's gameplay & functionality. See GCFScape for BSP extraction.
Note.pngNote:You may run into an issue where The Ship never appears on the Source SDK configuration list. To fix this, you should open your modified GameConfig.txt in notepad before launching the SDK, resave it if it doesn't appear in the list, and switch to a different configuration to reload the GameConfig.txt file.

See Also