env_mine
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CEnv_Mine |
env_mine
is a model entity available in Black Mesa. This is
Anti-Personnel Mine that was used by HECU to mine some areas where many headcrabs hide under sand. Attempt to touch or damage this entity will cause detonation. Not in original FGD due to presence of func_minefield, you still can add it by your hand (or just use Enhanced Black Mesa FGD).




Inputs
- Detonate <void>
- Detonates the mine.
Dedicated ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
sk_mine_damage | 50 | Float | Explosion damage. |
sk_mine_damage_radius | 128 | Float | Explosion damage radius. |
sk_mine_bounds_xy | 24 | Float | Sets bounds in which mine will explode along X and Y axis. Similar to bounding box. |
sk_mine_bounds_z | 64 | Float | Sets bounds in which mine will explode along Z axis. Similar to bounding box. |