Hammer Instancing Menu
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The Instancing menu contains various functions to manage instances and manifests. Manifest functions are part of the Instancing menu because Hammer accomplishes manifests by way of instancing selected parts of a map.



Create New Instance From Selection


Collapse
Collapses instances either by selection or all into the main map

View Instances
- Hide
- If checked, hides all instances on the map.
- Show Tinted
- If checked, shows and highlights all instances on the map.
- Show Normal
- If checked, shows all instances on the map untintedly and without highlighting.


Windows
Not to be confused with the View Instances command. Windows opens and closes a window each for every instance on the map with the corresponding VMF file.
- Hide All Instances
- Closes all instances windows.
- Show All Instances
- Opens an instance window for each instance on the map.
Create Manifest
Creates a Manifest file in the VMM format from the current map. All objects of the map will be moved into a so-called SubMap. For more information see Manifest.
Version Control

Todo: Explanation needed
Version control systems in Hammer rely on Perforce system integrations used by Valve.
View Manifests

Todo: Explanation needed

See also
- L4D2 Level Design/VMF Instances- A Valve tutorial on how to use instances in Left 4 Dead 2.
- Working with instances- A tutorial on how to use instances in Portal 2.